1 |
switch scene |
2 |
{ |
3 |
case 0: |
4 |
if (obj_pl.x > 300) |
5 |
{ |
6 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
7 |
audio_sound_gain(obj_radio.current_song, 0, 360) |
8 |
timer = 5 |
9 |
scene++ |
10 |
} |
11 |
break |
12 |
case 1: |
13 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
14 |
return; |
15 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
16 |
with (msg) |
17 |
{ |
18 |
sndfnt = 102 |
19 |
message[0] = "* There you are!" |
20 |
position = 1 |
21 |
skippable = false |
22 |
if (cutoff >= string_length(message[message_current])) |
23 |
{ |
24 |
other.scene++ |
25 |
other.timer = 60 |
26 |
sndfnt = 102 |
27 |
portrait = false |
28 |
} |
29 |
} |
30 |
break |
31 |
case 2: |
32 |
if scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} () |
33 |
{ |
34 |
scene++ |
35 |
timer = 15 |
36 |
instance_destroy(msg) |
37 |
} |
38 |
break |
39 |
case 3: |
40 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
41 |
return; |
42 |
if (!instance_exists(obj_martlet_dunes_32)) |
43 |
{ |
44 |
martlet = instance_create(((__view_get((0 << 0), 0)) + 320 + 40), obj_pl.y, obj_martlet_dunes_32) |
45 |
martlet.actor_speed = 2 |
46 |
} |
47 |
if martlet.npc_arrived |
48 |
{ |
49 |
martlet.npc_arrived = false |
50 |
timer = 30 |
51 |
scene++ |
52 |
} |
53 |
break |
54 |
case 4: |
55 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
56 |
return; |
57 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
58 |
with (msg) |
59 |
{ |
60 |
sndfnt = 102 |
61 |
talker[0] = other.martlet |
62 |
message[0] = "* I shouldn't have fled# like I did... " |
63 |
message[1] = "* You kept going. Kept# destroying lives. " |
64 |
message[2] = "* This isn't self defense# like I once assumed. " |
65 |
message[3] = "* You're on a mission. " |
66 |
message[4] = "* But..." |
67 |
message[5] = "* This warped sense of# justice... It won't# bring them back. " |
68 |
message[6] = "* I have reservations# about the King's# business just like you. " |
69 |
message[7] = "* But you don't have the# context of those# actions. " |
70 |
message[8] = "* I know... You want to# believe the best of# others. " |
71 |
message[9] = "* That the fallen humans# were fully pacifistic# and didn't initiate " |
72 |
prt[0] = 315 |
73 |
prt[1] = 317 |
74 |
prt[2] = 329 |
75 |
prt[3] = 309 |
76 |
prt[4] = 309 |
77 |
prt[5] = 309 |
78 |
prt[6] = 329 |
79 |
prt[7] = 309 |
80 |
prt[8] = 317 |
81 |
prt[9] = 317 |
82 |
position = 1 |
83 |
if (message_current == 9) |
84 |
{ |
85 |
skippable = false |
86 |
if (cutoff >= string_length(message[message_current])) |
87 |
{ |
88 |
instance_destroy() |
89 |
other.scene++ |
90 |
} |
91 |
} |
92 |
} |
93 |
break |
94 |
case 5: |
95 |
cutscene_instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
96 |
break |
97 |
case 6: |
98 |
cutscene_npc_walk_relative(1168, 10, 0, 0.5, "x", "right") |
99 |
break |
100 |
case 7: |
101 |
cutscene_wait(0.5) |
102 |
break |
103 |
case 8: |
104 |
obj_martlet_dunes_32.right_sprite = 272 |
105 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left") |
106 |
break |
107 |
case 9: |
108 |
cutscene_wait(0.5) |
109 |
break |
110 |
case 10: |
111 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
112 |
with (msg) |
113 |
{ |
114 |
sndfnt = 102 |
115 |
talker[0] = other.martlet |
116 |
message[0] = "* T-The Royal Guard are# searching for you, let# me make that clear." |
117 |
message[1] = "* You're lucky I'm the# one who found you. So# please listen!" |
118 |
message[2] = "* I've spent my life in# skepticism." |
119 |
message[3] = "* Longing for eventual# peace between our kinds." |
120 |
message[4] = "* If you can believe it,# I see goodness in you. " |
121 |
message[5] = "* Somehow, I still have# hope you can turn it# around." |
122 |
message[6] = "* I can't apprehend you# on my own, I already# tried that..." |
123 |
message[7] = "* So please... stop this.# Us monsters don't# deserve " |
124 |
prt[0] = 322 |
125 |
prt[1] = 309 |
126 |
prt[2] = 338 |
127 |
prt[3] = 338 |
128 |
prt[4] = 317 |
129 |
prt[5] = 329 |
130 |
prt[6] = 315 |
131 |
prt[7] = 317 |
132 |
position = 1 |
133 |
if (message_current == 7) |
134 |
{ |
135 |
skippable = false |
136 |
if (cutoff >= string_length(message[message_current])) |
137 |
{ |
138 |
instance_destroy() |
139 |
other.scene++ |
140 |
} |
141 |
} |
142 |
} |
143 |
break |
144 |
case 11: |
145 |
cutscene_npc_action_sprite(1168, 3295, 1, false) |
146 |
if (obj_player_npc.image_index >= 5) |
147 |
{ |
148 |
obj_player_npc.image_index = 5 |
149 |
obj_player_npc.image_speed = 0 |
150 |
cutscene_advance(12) |
151 |
} |
152 |
timer = 30 |
153 |
break |
154 |
case 12: |
155 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
156 |
return; |
157 |
obj_martlet_dunes_32.right_sprite = 272 |
158 |
cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left") |
159 |
break |
160 |
case 13: |
161 |
cutscene_wait(0.5) |
162 |
break |
163 |
case 14: |
164 |
cutscene_dialogue() |
165 |
with (msg) |
166 |
{ |
167 |
sndfnt = 102 |
168 |
talker[0] = other.martlet |
169 |
message[0] = "* W-wait!" |
170 |
prt[0] = 332 |
171 |
position = 1 |
172 |
} |
173 |
break |
174 |
case 15: |
175 |
cutscene_wait(1) |
176 |
break |
177 |
case 16: |
178 |
cutscene_dialogue() |
179 |
with (msg) |
180 |
{ |
181 |
sndfnt = 102 |
182 |
talker[0] = other.martlet |
183 |
message[0] = "* Just listen! " |
184 |
message[1] = "* I-I didn't want it to# come to this but... " |
185 |
message[2] = "* I have to go. " |
186 |
message[3] = "* You won't get away with# this, Clover." |
187 |
prt[0] = 309 |
188 |
prt[1] = 309 |
189 |
prt[2] = 309 |
190 |
prt[3] = 309 |
191 |
position = 1 |
192 |
} |
193 |
break |
194 |
case 17: |
195 |
if (obj_martlet_dunes_32.sprite_index != spr_martlet_fly_away) |
196 |
{ |
197 |
obj_martlet_dunes_32.action_sprite = true |
198 |
obj_martlet_dunes_32.sprite_index = spr_martlet_fly_away |
199 |
obj_martlet_dunes_32.image_speed = 0.5 |
200 |
obj_martlet_dunes_32.image_index = 7 |
201 |
} |
202 |
if (obj_martlet_dunes_32.image_index >= (obj_martlet_dunes_32.image_number - 1)) |
203 |
{ |
204 |
instance_destroy(obj_martlet_dunes_32) |
205 |
scene++ |
206 |
timer = 20 |
207 |
} |
208 |
break |
209 |
case 18: |
210 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
211 |
return; |
212 |
if (obj_player_npc.image_speed == 0) |
213 |
{ |
214 |
obj_player_npc.image_index = 13 |
215 |
obj_player_npc.image_speed = 1 |
216 |
} |
217 |
if (obj_player_npc.image_index >= (obj_player_npc.image_number - 1)) |
218 |
cutscene_advance() |
219 |
break |
220 |
case 19: |
221 |
instance_destroy() |
222 |
instance_destroy(obj_player_npc) |
223 |
audio_sound_gain(obj_radio.current_song, 1, 360) |
224 |
global.dunes_flag[16] = 2 |
225 |
scr_cutscene_end() |
226 |
break |
227 |
} |