| 1 | 
        switch (scene)  | 
    
    
    
        | 2 | 
        { | 
    
    
    
        | 3 | 
            case 0:  | 
    
    
    
        | 4 | 
                if (obj_pl.x > 300)  | 
    
    
    
        | 5 | 
                { | 
    
    
    
        | 6 | 
                    scr_cutscene_start();  | 
    
    
    
        | 7 | 
                    audio_sound_gain(obj_radio.current_song, 0, 360);  | 
    
    
    
        | 8 | 
                    timer = 5;  | 
    
    
    
        | 9 | 
                    scene++;  | 
    
    
    
        | 10 | 
                }  | 
    
    
    
        | 11 | 
                break;  | 
    
    
    
        | 12 | 
            case 1:  | 
    
    
    
        | 13 | 
                if (!scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 14 | 
                    exit;  | 
    
    
    
        | 15 | 
                scr_textscr_textfunction  scr_text()
{
    if (!instance_exists(obj_dialogue))
        msg = instance_create(x, y, obj_dialogue);
}  ();  | 
    
    
    
        | 16 | 
                with (msg)  | 
    
    
    
        | 17 | 
                { | 
    
    
    
        | 18 | 
                    sndfnt = 102;  | 
    
    
    
        | 19 | 
                    message[0] = "* There you are!";  | 
    
    
    
        | 20 | 
                    position = 1;  | 
    
    
    
        | 21 | 
                    skippable = false;  | 
    
    
    
        | 22 | 
                    if (cutoff >= string_length(message[message_current]))  | 
    
    
    
        | 23 | 
                    { | 
    
    
    
        | 24 | 
                        other.scene++;  | 
    
    
    
        | 25 | 
                        other.timer = 60;  | 
    
    
    
        | 26 | 
                        sndfnt = 102;  | 
    
    
    
        | 27 | 
                        portrait = false;  | 
    
    
    
        | 28 | 
                    }  | 
    
    
    
        | 29 | 
                }  | 
    
    
    
        | 30 | 
                break;  | 
    
    
    
        | 31 | 
            case 2:  | 
    
    
    
        | 32 | 
                if (scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 33 | 
                { | 
    
    
    
        | 34 | 
                    scene++;  | 
    
    
    
        | 35 | 
                    timer = 15;  | 
    
    
    
        | 36 | 
                    instance_destroy(msg);  | 
    
    
    
        | 37 | 
                }  | 
    
    
    
        | 38 | 
                break;  | 
    
    
    
        | 39 | 
            case 3:  | 
    
    
    
        | 40 | 
                if (!scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 41 | 
                    exit;  | 
    
    
    
        | 42 | 
                if (!instance_exists(obj_martlet_dunes_32))  | 
    
    
    
        | 43 | 
                { | 
    
    
    
        | 44 | 
                    martlet = instance_create(__view_get(e__VW.XView, 0) + 320 + 40, obj_pl.y, obj_martlet_dunes_32);  | 
    
    
    
        | 45 | 
                    martlet.actor_speed = 2;  | 
    
    
    
        | 46 | 
                }  | 
    
    
    
        | 47 | 
                if (martlet.npc_arrived)  | 
    
    
    
        | 48 | 
                { | 
    
    
    
        | 49 | 
                    martlet.npc_arrived = false;  | 
    
    
    
        | 50 | 
                    timer = 30;  | 
    
    
    
        | 51 | 
                    scene++;  | 
    
    
    
        | 52 | 
                }  | 
    
    
    
        | 53 | 
                break;  | 
    
    
    
        | 54 | 
            case 4:  | 
    
    
    
        | 55 | 
                if (!scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 56 | 
                    exit;  | 
    
    
    
        | 57 | 
                scr_textscr_textfunction  scr_text()
{
    if (!instance_exists(obj_dialogue))
        msg = instance_create(x, y, obj_dialogue);
}  ();  | 
    
    
    
        | 58 | 
                with (msg)  | 
    
    
    
        | 59 | 
                { | 
    
    
    
        | 60 | 
                    sndfnt = 102;  | 
    
    
    
        | 61 | 
                    talker[0] = other.martlet;  | 
    
    
    
        | 62 | 
                    message[0] = "* I shouldn't have fled#  like I did...\t";  | 
    
    
    
        | 63 | 
                    message[1] = "* You kept going. Kept#  destroying lives.\t";  | 
    
    
    
        | 64 | 
                    message[2] = "* This isn't self defense#  like I once assumed.\t";  | 
    
    
    
        | 65 | 
                    message[3] = "* You're on a mission.\t";  | 
    
    
    
        | 66 | 
                    message[4] = "* But...";  | 
    
    
    
        | 67 | 
                    message[5] = "* This warped sense of#  justice... It won't#  bring them back.\t";  | 
    
    
    
        | 68 | 
                    message[6] = "* I have reservations#  about the King's#  business just like you.\t";  | 
    
    
    
        | 69 | 
                    message[7] = "* But you don't have the#  context of those#  actions.\t";  | 
    
    
    
        | 70 | 
                    message[8] = "* I know... You want to#  believe the best of#  others.\t";  | 
    
    
    
        | 71 | 
                    message[9] = "* That the fallen humans#  were fully pacifistic#  and didn't initiate       ";  | 
    
    
    
        | 72 | 
                    prt[0] = 315;  | 
    
    
    
        | 73 | 
                    prt[1] = 317;  | 
    
    
    
        | 74 | 
                    prt[2] = 329;  | 
    
    
    
        | 75 | 
                    prt[3] = 309;  | 
    
    
    
        | 76 | 
                    prt[4] = 309;  | 
    
    
    
        | 77 | 
                    prt[5] = 309;  | 
    
    
    
        | 78 | 
                    prt[6] = 329;  | 
    
    
    
        | 79 | 
                    prt[7] = 309;  | 
    
    
    
        | 80 | 
                    prt[8] = 317;  | 
    
    
    
        | 81 | 
                    prt[9] = 317;  | 
    
    
    
        | 82 | 
                    position = 1;  | 
    
    
    
        | 83 | 
                    if (message_current == 9)  | 
    
    
    
        | 84 | 
                    { | 
    
    
    
        | 85 | 
                        skippable = false;  | 
    
    
    
        | 86 | 
                        if (cutoff >= string_length(message[message_current]))  | 
    
    
    
        | 87 | 
                        { | 
    
    
    
        | 88 | 
                            instance_destroy();  | 
    
    
    
        | 89 | 
                            other.scene++;  | 
    
    
    
        | 90 | 
                        }  | 
    
    
    
        | 91 | 
                    }  | 
    
    
    
        | 92 | 
                }  | 
    
    
    
        | 93 | 
                break;  | 
    
    
    
        | 94 | 
            case 5:  | 
    
    
    
        | 95 | 
                cutscene_instance_create(obj_pl.x, obj_pl.y, 1168);  | 
    
    
    
        | 96 | 
                break;  | 
    
    
    
        | 97 | 
            case 6:  | 
    
    
    
        | 98 | 
                cutscene_npc_walk_relative(1168, 10, 0, 0.5, "x", "right");  | 
    
    
    
        | 99 | 
                break;  | 
    
    
    
        | 100 | 
            case 7:  | 
    
    
    
        | 101 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 102 | 
                break;  | 
    
    
    
        | 103 | 
            case 8:  | 
    
    
    
        | 104 | 
                obj_martlet_dunes_32.right_sprite = 272;  | 
    
    
    
        | 105 | 
                cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left");  | 
    
    
    
        | 106 | 
                break;  | 
    
    
    
        | 107 | 
            case 9:  | 
    
    
    
        | 108 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 109 | 
                break;  | 
    
    
    
        | 110 | 
            case 10:  | 
    
    
    
        | 111 | 
                scr_textscr_textfunction  scr_text()
{
    if (!instance_exists(obj_dialogue))
        msg = instance_create(x, y, obj_dialogue);
}  ();  | 
    
    
    
        | 112 | 
                with (msg)  | 
    
    
    
        | 113 | 
                { | 
    
    
    
        | 114 | 
                    sndfnt = 102;  | 
    
    
    
        | 115 | 
                    talker[0] = other.martlet;  | 
    
    
    
        | 116 | 
                    message[0] = "* T-The Royal Guard are#  searching for you, let#  me make that clear.";  | 
    
    
    
        | 117 | 
                    message[1] = "* You're lucky I'm the#  one who found you. So#  please listen!";  | 
    
    
    
        | 118 | 
                    message[2] = "* I've spent my life in#  skepticism.";  | 
    
    
    
        | 119 | 
                    message[3] = "* Longing for eventual#  peace between our kinds.";  | 
    
    
    
        | 120 | 
                    message[4] = "* If you can believe it,#  I see goodness in you. ";  | 
    
    
    
        | 121 | 
                    message[5] = "* Somehow, I still have#  hope you can turn it#  around.";  | 
    
    
    
        | 122 | 
                    message[6] = "* I can't apprehend you#  on my own, I already#  tried that...";  | 
    
    
    
        | 123 | 
                    message[7] = "* So please... stop this.#  Us monsters don't#  deserve      ";  | 
    
    
    
        | 124 | 
                    prt[0] = 322;  | 
    
    
    
        | 125 | 
                    prt[1] = 309;  | 
    
    
    
        | 126 | 
                    prt[2] = 338;  | 
    
    
    
        | 127 | 
                    prt[3] = 338;  | 
    
    
    
        | 128 | 
                    prt[4] = 317;  | 
    
    
    
        | 129 | 
                    prt[5] = 329;  | 
    
    
    
        | 130 | 
                    prt[6] = 315;  | 
    
    
    
        | 131 | 
                    prt[7] = 317;  | 
    
    
    
        | 132 | 
                    position = 1;  | 
    
    
    
        | 133 | 
                    if (message_current == 7)  | 
    
    
    
        | 134 | 
                    { | 
    
    
    
        | 135 | 
                        skippable = false;  | 
    
    
    
        | 136 | 
                        if (cutoff >= string_length(message[message_current]))  | 
    
    
    
        | 137 | 
                        { | 
    
    
    
        | 138 | 
                            instance_destroy();  | 
    
    
    
        | 139 | 
                            other.scene++;  | 
    
    
    
        | 140 | 
                        }  | 
    
    
    
        | 141 | 
                    }  | 
    
    
    
        | 142 | 
                }  | 
    
    
    
        | 143 | 
                break;  | 
    
    
    
        | 144 | 
            case 11:  | 
    
    
    
        | 145 | 
                cutscene_npc_action_sprite(1168, 3295, 1, false);  | 
    
    
    
        | 146 | 
                if (obj_player_npc.image_index >= 5)  | 
    
    
    
        | 147 | 
                { | 
    
    
    
        | 148 | 
                    obj_player_npc.image_index = 5;  | 
    
    
    
        | 149 | 
                    obj_player_npc.image_speed = 0;  | 
    
    
    
        | 150 | 
                    cutscene_advance(12);  | 
    
    
    
        | 151 | 
                }  | 
    
    
    
        | 152 | 
                timer = 30;  | 
    
    
    
        | 153 | 
                break;  | 
    
    
    
        | 154 | 
            case 12:  | 
    
    
    
        | 155 | 
                if (!scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 156 | 
                    exit;  | 
    
    
    
        | 157 | 
                obj_martlet_dunes_32.right_sprite = 272;  | 
    
    
    
        | 158 | 
                cutscene_npc_walk_relative(1763, 10, 0, 1, "x", "left");  | 
    
    
    
        | 159 | 
                break;  | 
    
    
    
        | 160 | 
            case 13:  | 
    
    
    
        | 161 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 162 | 
                break;  | 
    
    
    
        | 163 | 
            case 14:  | 
    
    
    
        | 164 | 
                cutscene_dialogue();  | 
    
    
    
        | 165 | 
                with (msg)  | 
    
    
    
        | 166 | 
                { | 
    
    
    
        | 167 | 
                    sndfnt = 102;  | 
    
    
    
        | 168 | 
                    talker[0] = other.martlet;  | 
    
    
    
        | 169 | 
                    message[0] = "* W-wait!";  | 
    
    
    
        | 170 | 
                    prt[0] = 332;  | 
    
    
    
        | 171 | 
                    position = 1;  | 
    
    
    
        | 172 | 
                }  | 
    
    
    
        | 173 | 
                break;  | 
    
    
    
        | 174 | 
            case 15:  | 
    
    
    
        | 175 | 
                cutscene_wait(1);  | 
    
    
    
        | 176 | 
                break;  | 
    
    
    
        | 177 | 
            case 16:  | 
    
    
    
        | 178 | 
                cutscene_dialogue();  | 
    
    
    
        | 179 | 
                with (msg)  | 
    
    
    
        | 180 | 
                { | 
    
    
    
        | 181 | 
                    sndfnt = 102;  | 
    
    
    
        | 182 | 
                    talker[0] = other.martlet;  | 
    
    
    
        | 183 | 
                    message[0] = "* Just listen!\t";  | 
    
    
    
        | 184 | 
                    message[1] = "* I-I didn't want it to#  come to this but...\t";  | 
    
    
    
        | 185 | 
                    message[2] = "* I have to go.\t";  | 
    
    
    
        | 186 | 
                    message[3] = "* You won't get away with#  this, Clover.";  | 
    
    
    
        | 187 | 
                    prt[0] = 309;  | 
    
    
    
        | 188 | 
                    prt[1] = 309;  | 
    
    
    
        | 189 | 
                    prt[2] = 309;  | 
    
    
    
        | 190 | 
                    prt[3] = 309;  | 
    
    
    
        | 191 | 
                    position = 1;  | 
    
    
    
        | 192 | 
                }  | 
    
    
    
        | 193 | 
                break;  | 
    
    
    
        | 194 | 
            case 17:  | 
    
    
    
        | 195 | 
                if (obj_martlet_dunes_32.sprite_index != spr_martlet_fly_away)  | 
    
    
    
        | 196 | 
                { | 
    
    
    
        | 197 | 
                    obj_martlet_dunes_32.action_sprite = true;  | 
    
    
    
        | 198 | 
                    obj_martlet_dunes_32.sprite_index = spr_martlet_fly_away;  | 
    
    
    
        | 199 | 
                    obj_martlet_dunes_32.image_speed = 0.5;  | 
    
    
    
        | 200 | 
                    obj_martlet_dunes_32.image_index = 7;  | 
    
    
    
        | 201 | 
                }  | 
    
    
    
        | 202 | 
                if (obj_martlet_dunes_32.image_index >= (obj_martlet_dunes_32.image_number - 1))  | 
    
    
    
        | 203 | 
                { | 
    
    
    
        | 204 | 
                    instance_destroy(obj_martlet_dunes_32);  | 
    
    
    
        | 205 | 
                    scene++;  | 
    
    
    
        | 206 | 
                    timer = 20;  | 
    
    
    
        | 207 | 
                }  | 
    
    
    
        | 208 | 
                break;  | 
    
    
    
        | 209 | 
            case 18:  | 
    
    
    
        | 210 | 
                if (!scr_timerscr_timerfunction  scr_timer()
{
    if (timer > 0)
    {
        timer--;
        return false;
    }
    else
    {
        return true;
    }
}  ())  | 
    
    
    
        | 211 | 
                    exit;  | 
    
    
    
        | 212 | 
                if (obj_player_npc.image_speed == 0)  | 
    
    
    
        | 213 | 
                { | 
    
    
    
        | 214 | 
                    obj_player_npc.image_index = 13;  | 
    
    
    
        | 215 | 
                    obj_player_npc.image_speed = 1;  | 
    
    
    
        | 216 | 
                }  | 
    
    
    
        | 217 | 
                if (obj_player_npc.image_index >= (obj_player_npc.image_number - 1))  | 
    
    
    
        | 218 | 
                    cutscene_advance();  | 
    
    
    
        | 219 | 
                break;  | 
    
    
    
        | 220 | 
            case 19:  | 
    
    
    
        | 221 | 
                instance_destroy();  | 
    
    
    
        | 222 | 
                instance_destroy(obj_player_npc);  | 
    
    
    
        | 223 | 
                audio_sound_gain(obj_radio.current_song, 1, 360);  | 
    
    
    
        | 224 | 
                global.dunes_flag[16] = 2;  | 
    
    
    
        | 225 | 
                scr_cutscene_end();  | 
    
    
    
        | 226 | 
                break;  | 
    
    
    
        | 227 | 
        }  | 
    
    
    
        | 228 | 
         | 
    
    
    
        | 229 | 
        enum e__VW  | 
    
    
    
        | 230 | 
        { | 
    
    
    
        | 231 | 
            XView,  | 
    
    
    
        | 232 | 
            YView,  | 
    
    
    
        | 233 | 
            WView,  | 
    
    
    
        | 234 | 
            HView,  | 
    
    
    
        | 235 | 
            Angle,  | 
    
    
    
        | 236 | 
            HBorder,  | 
    
    
    
        | 237 | 
            VBorder,  | 
    
    
    
        | 238 | 
            HSpeed,  | 
    
    
    
        | 239 | 
            VSpeed,  | 
    
    
    
        | 240 | 
            Object,  | 
    
    
    
        | 241 | 
            Visible,  | 
    
    
    
        | 242 | 
            XPort,  | 
    
    
    
        | 243 | 
            YPort,  | 
    
    
    
        | 244 | 
            WPort,  | 
    
    
    
        | 245 | 
            HPort,  | 
    
    
    
        | 246 | 
            Camera,  | 
    
    
    
        | 247 | 
            SurfaceID  | 
    
    
    
        | 248 | 
        }  |