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gml_Object_obj_dunes_36_collider_Step_0

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if place_meeting(x, y, obj_pl)
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{
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    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
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    talker[0] = 1170
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    sndfnt = 102
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    message[0] = "* It's awfully quiet...#  let's be cautious."
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    npc_flag = 1
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    instance_destroy()
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}