| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
if (!audio_is_playing(mus_gunshop)) |
| 7 |
{ |
| 8 |
audio_sound_gain(obj_radio.current_song, 0, 0); |
| 9 |
music = audio_play_sound(mus_gunshop, 20, 1); |
| 10 |
} |
| 11 |
if (!instance_exists(obj_starlo_npc)) |
| 12 |
{ |
| 13 |
starlo_npc = instance_create(40, 460, obj_starlo_npc); |
| 14 |
starlo_npc.npc_direction = "right"; |
| 15 |
starlo_npc.image_alpha = 0; |
| 16 |
player_npc = instance_create(40, 460, obj_player_npc); |
| 17 |
player_npc.npc_direction = "right"; |
| 18 |
player_npc.image_alpha = 0; |
| 19 |
blackjack_npc = instance_create(360, 350, obj_blackjack_npc); |
| 20 |
blackjack_npc.image_alpha = 0; |
| 21 |
} |
| 22 |
__view_set(e__VW.Object, 0, starlo_npc); |
| 23 |
with (starlo_npc) |
| 24 |
{ |
| 25 |
if (image_alpha < 1) |
| 26 |
{ |
| 27 |
image_alpha += 0.1; |
| 28 |
} |
| 29 |
else |
| 30 |
{ |
| 31 |
x_dest[0] = 360; |
| 32 |
y_dest[0] = y; |
| 33 |
axis_override = "x"; |
| 34 |
end_direction = "up"; |
| 35 |
can_walk = true; |
| 36 |
actor_speed = 3; |
| 37 |
other.scene++; |
| 38 |
other.timer = 10; |
| 39 |
} |
| 40 |
} |
| 41 |
break; |
| 42 |
case 1: |
| 43 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 44 |
exit; |
| 45 |
with (player_npc) |
| 46 |
{ |
| 47 |
if (image_alpha < 1) |
| 48 |
{ |
| 49 |
image_alpha += 0.1; |
| 50 |
} |
| 51 |
else |
| 52 |
{ |
| 53 |
x_dest[0] = 320; |
| 54 |
y_dest[0] = y; |
| 55 |
axis_override = "x"; |
| 56 |
end_direction = "up"; |
| 57 |
can_walk = true; |
| 58 |
actor_speed = 3; |
| 59 |
other.scene++; |
| 60 |
other.timer = 10; |
| 61 |
} |
| 62 |
} |
| 63 |
break; |
| 64 |
case 2: |
| 65 |
if (player_npc.npc_arrived == false || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 66 |
exit; |
| 67 |
with (starlo_npc) |
| 68 |
{ |
| 69 |
npc_arrived = false; |
| 70 |
x_dest[0] = 360; |
| 71 |
y_dest[0] = 360; |
| 72 |
axis_override = "y"; |
| 73 |
end_direction = "up"; |
| 74 |
can_walk = true; |
| 75 |
actor_speed = 2; |
| 76 |
} |
| 77 |
scene++; |
| 78 |
timer = 20; |
| 79 |
break; |
| 80 |
case 3: |
| 81 |
if (!starlo_npc.npc_arrived || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 82 |
exit; |
| 83 |
audio_play_sound(snd_locked_door, 1, 0); |
| 84 |
timer = 30; |
| 85 |
scene++; |
| 86 |
break; |
| 87 |
case 4: |
| 88 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 89 |
exit; |
| 90 |
starlo_npc.npc_direction = "down"; |
| 91 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 92 |
with (msg) |
| 93 |
{ |
| 94 |
sndfnt = 107; |
| 95 |
talker[0] = other.starlo_npc; |
| 96 |
message[0] = "* Hehe, of course."; |
| 97 |
message[1] = "* Old Blackjack doesn't# like doin' business# with me."; |
| 98 |
message[2] = "* I often \"borrow\" his# wares and uh... break or# lose them."; |
| 99 |
prt[0] = 412; |
| 100 |
prt[1] = 407; |
| 101 |
prt[2] = 412; |
| 102 |
} |
| 103 |
if (!global.dialogue_open) |
| 104 |
{ |
| 105 |
timer = 15; |
| 106 |
scene++; |
| 107 |
} |
| 108 |
break; |
| 109 |
case 5: |
| 110 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 111 |
exit; |
| 112 |
starlo_npc.npc_direction = "up"; |
| 113 |
audio_play_sound(snd_knock_beautiful, 1, 0); |
| 114 |
scene++; |
| 115 |
break; |
| 116 |
case 6: |
| 117 |
if (audio_is_playing(snd_knock_beautiful)) |
| 118 |
exit; |
| 119 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 120 |
with (msg) |
| 121 |
{ |
| 122 |
sndfnt = 107; |
| 123 |
talker[0] = other.starlo_npc; |
| 124 |
message[0] = "* Open up, Blackjack!"; |
| 125 |
message[1] = "* Don't make me use force!"; |
| 126 |
message[2] = "* I make the law so I can# legally shoot down your# doors!"; |
| 127 |
prt[0] = 421; |
| 128 |
prt[1] = 419; |
| 129 |
prt[2] = 419; |
| 130 |
} |
| 131 |
if (!global.dialogue_open) |
| 132 |
{ |
| 133 |
timer = 45; |
| 134 |
scene++; |
| 135 |
} |
| 136 |
break; |
| 137 |
case 7: |
| 138 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 139 |
with (msg) |
| 140 |
{ |
| 141 |
if (talker[message_current] == other.starlo_npc) |
| 142 |
position = 0; |
| 143 |
if (talker[message_current] == other.blackjack_npc) |
| 144 |
position = 1; |
| 145 |
talker[0] = other.blackjack_npc; |
| 146 |
sndfnt_array[0] = 391; |
| 147 |
message[0] = "* Get off my property, North# Star!"; |
| 148 |
message[1] = "* I told you I wouldn't even sell# you a gumball!"; |
| 149 |
talker[2] = other.starlo_npc; |
| 150 |
sndfnt_array[2] = 107; |
| 151 |
message[2] = "* Aw, come on, partner."; |
| 152 |
message[3] = "* I don't even know what# a \"gumball\" is!"; |
| 153 |
message[4] = "* And those last# transactions were ages# ago!"; |
| 154 |
message[5] = "* I'm a changed monster!"; |
| 155 |
prt[2] = 406; |
| 156 |
prt[3] = 417; |
| 157 |
prt[4] = 413; |
| 158 |
prt[5] = 422; |
| 159 |
talker[6] = other.blackjack_npc; |
| 160 |
sndfnt_array[6] = 391; |
| 161 |
message[6] = "* You lost one of my premium# revolvers last week!"; |
| 162 |
message[7] = "* Frolicking in your sandstorm# and whatnot."; |
| 163 |
talker[8] = other.starlo_npc; |
| 164 |
talker[9] = other.starlo_npc; |
| 165 |
sndfnt_array[8] = 107; |
| 166 |
message[8] = "* Look, I promise this is# a different scenario,# Jack."; |
| 167 |
message[9] = "* I won't even step# inside. You can meet me# out here."; |
| 168 |
prt[8] = 407; |
| 169 |
prt[9] = 421; |
| 170 |
} |
| 171 |
if (!global.dialogue_open) |
| 172 |
{ |
| 173 |
scene++; |
| 174 |
timer = 45; |
| 175 |
} |
| 176 |
break; |
| 177 |
case 8: |
| 178 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 179 |
exit; |
| 180 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 181 |
with (msg) |
| 182 |
message[0] = "* ..."; |
| 183 |
if (!global.dialogue_open) |
| 184 |
{ |
| 185 |
scene++; |
| 186 |
timer = 10; |
| 187 |
} |
| 188 |
break; |
| 189 |
case 9: |
| 190 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 191 |
exit; |
| 192 |
with (starlo_npc) |
| 193 |
{ |
| 194 |
npc_arrived = false; |
| 195 |
x_dest[0] = x; |
| 196 |
y_dest[0] = 460; |
| 197 |
axis_override = "y"; |
| 198 |
end_direction = "left"; |
| 199 |
can_walk = true; |
| 200 |
actor_speed = 2; |
| 201 |
} |
| 202 |
scene++; |
| 203 |
break; |
| 204 |
case 10: |
| 205 |
if (!starlo_npc.npc_arrived) |
| 206 |
exit; |
| 207 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 208 |
with (msg) |
| 209 |
{ |
| 210 |
sndfnt = 107; |
| 211 |
talker[0] = other.starlo_npc; |
| 212 |
message[0] = "* Don't worry, Clover.# He's comin'."; |
| 213 |
prt[0] = 417; |
| 214 |
} |
| 215 |
if (!global.dialogue_open) |
| 216 |
{ |
| 217 |
audio_play_sound(snd_doorclose, 1, 0); |
| 218 |
scene++; |
| 219 |
starlo_npc.npc_direction = "up"; |
| 220 |
} |
| 221 |
break; |
| 222 |
case 11: |
| 223 |
with (blackjack_npc) |
| 224 |
{ |
| 225 |
if (image_alpha < 1) |
| 226 |
{ |
| 227 |
image_alpha += 0.1; |
| 228 |
} |
| 229 |
else |
| 230 |
{ |
| 231 |
x_dest[0] = x; |
| 232 |
y_dest[0] = y + 40; |
| 233 |
axis_override = "y"; |
| 234 |
end_direction = "down"; |
| 235 |
can_walk = true; |
| 236 |
actor_speed = 1; |
| 237 |
other.timer = 30; |
| 238 |
other.scene++; |
| 239 |
} |
| 240 |
} |
| 241 |
break; |
| 242 |
case 12: |
| 243 |
if (!blackjack_npc.npc_arrived || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 244 |
exit; |
| 245 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 246 |
with (msg) |
| 247 |
{ |
| 248 |
sndfnt_array[0] = 391; |
| 249 |
message[0] = "* Make it speedy."; |
| 250 |
sndfnt_array[1] = 107; |
| 251 |
talker[1] = other.starlo_npc; |
| 252 |
message[1] = "* Of cooourse, sir!"; |
| 253 |
message[2] = "* I was just gunna ask# you to sell a gun to# this child."; |
| 254 |
prt[1] = 415; |
| 255 |
prt[2] = 422; |
| 256 |
} |
| 257 |
if (!global.dialogue_open) |
| 258 |
{ |
| 259 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (music, 3, 1); |
| 260 |
timer = 60; |
| 261 |
scene++; |
| 262 |
} |
| 263 |
break; |
| 264 |
case 13: |
| 265 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 266 |
exit; |
| 267 |
with (blackjack_npc) |
| 268 |
{ |
| 269 |
walk_direction_flip = true; |
| 270 |
npc_arrived = false; |
| 271 |
x_dest[0] = x; |
| 272 |
y_dest[0] = y - 40; |
| 273 |
axis_override = "y"; |
| 274 |
end_direction = "up"; |
| 275 |
can_walk = true; |
| 276 |
actor_speed = 3; |
| 277 |
other.scene++; |
| 278 |
} |
| 279 |
break; |
| 280 |
case 14: |
| 281 |
if (!blackjack_npc.npc_arrived) |
| 282 |
exit; |
| 283 |
with (blackjack_npc) |
| 284 |
{ |
| 285 |
if (image_alpha > 0) |
| 286 |
{ |
| 287 |
image_alpha -= 0.2; |
| 288 |
} |
| 289 |
else |
| 290 |
{ |
| 291 |
audio_play_sound(snd_doorclose, 1, 0); |
| 292 |
other.scene++; |
| 293 |
} |
| 294 |
} |
| 295 |
break; |
| 296 |
case 15: |
| 297 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 298 |
with (msg) |
| 299 |
{ |
| 300 |
sndfnt = 107; |
| 301 |
talker[0] = other.starlo_npc; |
| 302 |
message[0] = "* I worded that poorly,# hold on!"; |
| 303 |
message[1] = "* This ain't a child, you# see. I was jokin'."; |
| 304 |
message[2] = "* They're just a very# small, but VERY tough# monster."; |
| 305 |
prt[0] = 428; |
| 306 |
prt[1] = 412; |
| 307 |
prt[2] = 417; |
| 308 |
} |
| 309 |
if (!global.dialogue_open) |
| 310 |
{ |
| 311 |
timer = 45; |
| 312 |
scene++; |
| 313 |
} |
| 314 |
break; |
| 315 |
case 16: |
| 316 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 317 |
with (msg) |
| 318 |
{ |
| 319 |
sndfnt_array[0] = 391; |
| 320 |
message[0] = "* ..."; |
| 321 |
sndfnt_array[1] = 107; |
| 322 |
talker[1] = other.starlo_npc; |
| 323 |
talker[2] = other.starlo_npc; |
| 324 |
message[1] = "* Sigh..."; |
| 325 |
message[2] = "* I'll give ya 400G."; |
| 326 |
prt[1] = 407; |
| 327 |
prt[2] = 418; |
| 328 |
} |
| 329 |
if (!global.dialogue_open) |
| 330 |
{ |
| 331 |
audio_play_sound(snd_doorclose, 1, 0); |
| 332 |
scr_music_sudden_stopscr_music_sudden_stopfunction scr_music_sudden_stop(arg0, arg1, arg2)
{
with (instance_create(0, 0, obj_audio_sudden_stop_helper))
{
audio_to_fade = arg0;
fade_strength = arg1 / 100;
audio_stop = arg2;
if (audio_stop == false)
audio_resume_sound(arg0);
}
} (music, 5, 0); |
| 333 |
scene++; |
| 334 |
} |
| 335 |
break; |
| 336 |
case 17: |
| 337 |
with (blackjack_npc) |
| 338 |
{ |
| 339 |
if (image_alpha < 1) |
| 340 |
{ |
| 341 |
image_alpha += 0.1; |
| 342 |
} |
| 343 |
else |
| 344 |
{ |
| 345 |
x_dest[0] = x; |
| 346 |
y_dest[0] = y + 40; |
| 347 |
can_walk = true; |
| 348 |
npc_arrived = false; |
| 349 |
end_direction = "down"; |
| 350 |
walk_direction_flip = true; |
| 351 |
other.scene++; |
| 352 |
} |
| 353 |
} |
| 354 |
break; |
| 355 |
case 18: |
| 356 |
if (!blackjack_npc.npc_arrived) |
| 357 |
exit; |
| 358 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 359 |
with (msg) |
| 360 |
{ |
| 361 |
message[0] = "* Well why didn't you open with# that, kind patron?"; |
| 362 |
message[1] = "* Come inside with me and I'll# fetch the paperwork."; |
| 363 |
} |
| 364 |
if (!global.dialogue_open) |
| 365 |
scene++; |
| 366 |
break; |
| 367 |
case 19: |
| 368 |
starlo_npc.npc_direction = "left"; |
| 369 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 370 |
with (msg) |
| 371 |
{ |
| 372 |
sndfnt = 107; |
| 373 |
talker[0] = other.starlo_npc; |
| 374 |
message[0] = "* See? I had it under# control."; |
| 375 |
message[1] = "* Wait out here, Clover."; |
| 376 |
prt[0] = 417; |
| 377 |
prt[1] = 417; |
| 378 |
} |
| 379 |
if (!global.dialogue_open) |
| 380 |
scene++; |
| 381 |
break; |
| 382 |
case 20: |
| 383 |
with (blackjack_npc) |
| 384 |
{ |
| 385 |
x_dest[0] = x; |
| 386 |
y_dest[0] = y - 20; |
| 387 |
can_walk = true; |
| 388 |
npc_arrived = false; |
| 389 |
end_direction = "up"; |
| 390 |
} |
| 391 |
with (starlo_npc) |
| 392 |
{ |
| 393 |
x_dest[0] = other.blackjack_npc.x_dest[0]; |
| 394 |
y_dest[0] = other.blackjack_npc.y_dest[0]; |
| 395 |
can_walk = true; |
| 396 |
npc_arrived = false; |
| 397 |
end_direction = "up"; |
| 398 |
} |
| 399 |
scene++; |
| 400 |
break; |
| 401 |
case 21: |
| 402 |
if (blackjack_npc.npc_arrived == true) |
| 403 |
{ |
| 404 |
if (blackjack_npc.image_alpha > 0) |
| 405 |
blackjack_npc.image_alpha -= 0.1; |
| 406 |
} |
| 407 |
if (starlo_npc.npc_arrived == true) |
| 408 |
{ |
| 409 |
if (starlo_npc.image_alpha > 0) |
| 410 |
{ |
| 411 |
starlo_npc.image_alpha -= 0.1; |
| 412 |
} |
| 413 |
else |
| 414 |
{ |
| 415 |
timer = 40; |
| 416 |
scene += 0.5; |
| 417 |
} |
| 418 |
} |
| 419 |
break; |
| 420 |
case 21.5: |
| 421 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 422 |
exit; |
| 423 |
cutscene_sfx_play(59, 1); |
| 424 |
cutscene_advance(22); |
| 425 |
timer = 40; |
| 426 |
break; |
| 427 |
case 22: |
| 428 |
if (audio_is_playing(snd_starlo_buys_gun)) |
| 429 |
exit; |
| 430 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 431 |
exit; |
| 432 |
starlo_npc.npc_direction = "down"; |
| 433 |
if (starlo_npc.image_alpha < 1) |
| 434 |
{ |
| 435 |
starlo_npc.image_alpha += 0.1; |
| 436 |
} |
| 437 |
else |
| 438 |
{ |
| 439 |
with (starlo_npc) |
| 440 |
{ |
| 441 |
x_dest[0] = x; |
| 442 |
y_dest[0] = 420; |
| 443 |
can_walk = true; |
| 444 |
npc_arrived = false; |
| 445 |
end_direction = "down"; |
| 446 |
other.scene++; |
| 447 |
} |
| 448 |
} |
| 449 |
break; |
| 450 |
case 23: |
| 451 |
if (!starlo_npc.npc_arrived) |
| 452 |
exit; |
| 453 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 454 |
with (msg) |
| 455 |
{ |
| 456 |
sndfnt = 107; |
| 457 |
talker[0] = other.starlo_npc; |
| 458 |
message[0] = "* Done and done."; |
| 459 |
message[1] = "* Can I get a# yeehaw?"; |
| 460 |
prt[0] = 417; |
| 461 |
prt[1] = 424; |
| 462 |
} |
| 463 |
if (!global.dialogue_open) |
| 464 |
{ |
| 465 |
timer = 30; |
| 466 |
scene++; |
| 467 |
} |
| 468 |
break; |
| 469 |
case 24: |
| 470 |
cutscene_npc_action_sprite(1169, 202, 1/3, true, 0, 232, 4); |
| 471 |
break; |
| 472 |
case 25: |
| 473 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 474 |
exit; |
| 475 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 476 |
with (msg) |
| 477 |
{ |
| 478 |
sndfnt = 107; |
| 479 |
talker[0] = other.starlo_npc; |
| 480 |
message[0] = "* ..."; |
| 481 |
message[1] = "* Right. Movin' along."; |
| 482 |
prt[0] = 421; |
| 483 |
prt[1] = 407; |
| 484 |
if (message_current == 1) |
| 485 |
obj_starlo_npc.action_sprite = false; |
| 486 |
} |
| 487 |
if (!global.dialogue_open) |
| 488 |
scene++; |
| 489 |
break; |
| 490 |
case 26: |
| 491 |
with (starlo_npc) |
| 492 |
{ |
| 493 |
x_dest[0] = 110; |
| 494 |
y_dest[0] = 400; |
| 495 |
axis_override = "x"; |
| 496 |
can_walk = true; |
| 497 |
actor_speed = 3; |
| 498 |
npc_arrived = false; |
| 499 |
end_direction = "right"; |
| 500 |
} |
| 501 |
timer = 30; |
| 502 |
scene++; |
| 503 |
break; |
| 504 |
case 27: |
| 505 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 506 |
exit; |
| 507 |
with (player_npc) |
| 508 |
{ |
| 509 |
x_dest[0] = 160; |
| 510 |
y_dest[0] = 400; |
| 511 |
axis_override = "x"; |
| 512 |
can_walk = true; |
| 513 |
actor_speed = 3; |
| 514 |
npc_arrived = false; |
| 515 |
end_direction = "left"; |
| 516 |
} |
| 517 |
scene++; |
| 518 |
break; |
| 519 |
case 28: |
| 520 |
if ((!player_npc.npc_arrived || !starlo_npc.npc_arrived) || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 521 |
exit; |
| 522 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 523 |
with (msg) |
| 524 |
{ |
| 525 |
sndfnt_array[0] = 107; |
| 526 |
talker[0] = other.starlo_npc; |
| 527 |
message[0] = "* Let's see what you got!"; |
| 528 |
message[1] = "* Take this trusty# six-shooter as a gift# from me."; |
| 529 |
prt[0] = 419; |
| 530 |
prt[1] = 422; |
| 531 |
} |
| 532 |
if (!global.dialogue_open) |
| 533 |
scene++; |
| 534 |
break; |
| 535 |
case 29: |
| 536 |
player_npc.npc_direction = "left"; |
| 537 |
cutscene_npc_walk(starlo_npc, obj_pl.x - 20, obj_pl.y, 2, "y", "right"); |
| 538 |
break; |
| 539 |
case 30: |
| 540 |
cutscene_wait(0.25); |
| 541 |
break; |
| 542 |
case 31: |
| 543 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 544 |
with (msg) |
| 545 |
{ |
| 546 |
sndfnt_array[0] = 391; |
| 547 |
talker[0] = -4; |
| 548 |
message[0] = "* (You got a Wild Revolver!)"; |
| 549 |
} |
| 550 |
if (global.player_weapon != "Wild Revolver") |
| 551 |
{ |
| 552 |
global.player_weapon = "Wild Revolver"; |
| 553 |
audio_play_sound(snd_success, 1, 0); |
| 554 |
} |
| 555 |
if (!global.dialogue_open) |
| 556 |
scene++; |
| 557 |
break; |
| 558 |
case 32: |
| 559 |
cutscene_wait(0.25); |
| 560 |
break; |
| 561 |
case 33: |
| 562 |
player_npc.npc_direction = "up"; |
| 563 |
cutscene_npc_walk(starlo_npc, 110, 400, 3, "x", "right"); |
| 564 |
break; |
| 565 |
case 34: |
| 566 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (music, 300); |
| 567 |
global.sound_carry_overworld = false; |
| 568 |
global.battle_enemy_name = "dummy training pacifist"; |
| 569 |
global.battling_enemy = false; |
| 570 |
global.battling_boss = true; |
| 571 |
global.battle_start = true; |
| 572 |
global.current_room_overworld = room_get_name(room); |
| 573 |
instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle); |
| 574 |
obj_pl.direction = 90; |
| 575 |
obj_pl.sprite_index = spr_pl_up; |
| 576 |
obj_heart_initiate_battle.flash_delay = 6; |
| 577 |
scene++; |
| 578 |
break; |
| 579 |
case 35: |
| 580 |
if (room != rm_battle) |
| 581 |
exit; |
| 582 |
global.radio_pause = true; |
| 583 |
scene++; |
| 584 |
break; |
| 585 |
case 36: |
| 586 |
if (room == rm_battle) |
| 587 |
exit; |
| 588 |
global.radio_pause = false; |
| 589 |
obj_radio.music_position = 0; |
| 590 |
obj_pl.direction = 180; |
| 591 |
if (!instance_exists(obj_starlo_npc)) |
| 592 |
{ |
| 593 |
starlo_npc = instance_create(110, 400, obj_starlo_npc); |
| 594 |
starlo_npc.npc_direction = "right"; |
| 595 |
player_npc = instance_create(160, 400, obj_player_npc); |
| 596 |
} |
| 597 |
if (!instance_exists(obj_overworld_fade_in_screen)) |
| 598 |
exit; |
| 599 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (music, 1000); |
| 600 |
timer = 50; |
| 601 |
scene++; |
| 602 |
break; |
| 603 |
case 37: |
| 604 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 605 |
exit; |
| 606 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 607 |
with (msg) |
| 608 |
{ |
| 609 |
sndfnt = 107; |
| 610 |
talker[0] = other.starlo_npc; |
| 611 |
message[0] = "* Ya definitely pass this# part of trainin'!"; |
| 612 |
message[1] = "* I gotta go tell Ceroba# 'bout this."; |
| 613 |
message[2] = "* She's a big doubter when# it comes to you."; |
| 614 |
message[3] = "* Let's ride on!"; |
| 615 |
prt[0] = 417; |
| 616 |
prt[1] = 422; |
| 617 |
prt[2] = 424; |
| 618 |
prt[3] = 417; |
| 619 |
} |
| 620 |
if (!global.dialogue_open) |
| 621 |
{ |
| 622 |
timer = 30; |
| 623 |
scene++; |
| 624 |
} |
| 625 |
break; |
| 626 |
case 38: |
| 627 |
trn = instance_create(0, 0, obj_transition_clock); |
| 628 |
trn.newRoom = 128; |
| 629 |
trn.xx = 182; |
| 630 |
trn.yy = 195; |
| 631 |
instance_destroy(); |
| 632 |
break; |
| 633 |
} |
| 634 |
|
| 635 |
enum e__VW |
| 636 |
{ |
| 637 |
XView, |
| 638 |
YView, |
| 639 |
WView, |
| 640 |
HView, |
| 641 |
Angle, |
| 642 |
HBorder, |
| 643 |
VBorder, |
| 644 |
HSpeed, |
| 645 |
VSpeed, |
| 646 |
Object, |
| 647 |
Visible, |
| 648 |
XPort, |
| 649 |
YPort, |
| 650 |
WPort, |
| 651 |
HPort, |
| 652 |
Camera, |
| 653 |
SurfaceID |
| 654 |
} |