1 | image_speed = 0.4 |
2 | switch room |
3 | { |
4 | case rm_dunes_24: |
5 | case 110: |
6 | sprite_index = spr_elevator_propeller_light |
7 | break |
8 | } |
9 | |
10 | depth = obj_pulley_elevator.depth |
11 | y_difference = obj_pulley_elevator.y - y |