| 1 | if (!fade_out) |
| 2 | { |
| 3 | draw_alpha = lerp(draw_alpha, 1, 0.15); |
| 4 | if (draw_alpha > 0.99) |
| 5 | draw_alpha = 1; |
| 6 | } |
| 7 | else |
| 8 | { |
| 9 | draw_alpha = lerp(draw_alpha, 0, 0.15); |
| 10 | if (draw_alpha < 0.01) |
| 11 | { |
| 12 | draw_alpha = 0; |
| 13 | audio_stop_sound(static_noise); |
| 14 | instance_destroy(); |
| 15 | } |
| 16 | } |
| 17 | audio_sound_gain(static_noise, draw_alpha, 10); |