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gml_Object_obj_factory_03_minigame_Create_0

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1
if live_call()
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    return global.live_result;
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axis_positions = [[210, 500], [370, 500], [530, 500], [210, 620], [370, 620], [530, 620], [210, 760], [370, 760], [530, 760]]
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axis_position_current = 7
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axis_position_new = 7
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axis_move_timer_max = 90
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axis_move_timer = 90
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alarm[0] = 1
alarm[0]

with (obj_factory_03_furnace) puzzle_number = ds_list_find_value(global.factory_code_2, furnace_number)