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gml_Object_obj_factory_03_numpad_number_Draw_0

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var x_offset = 0
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var y_offset = 0
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var draw_alpha = 1 * image_alpha
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if button_pressed
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{
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    x_offset = 2
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    y_offset = 2
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    draw_alpha = 0.8 * image_alpha
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}
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if (active == true)
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{
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    draw_set_color(c_white)
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    draw_set_alpha(image_alpha * draw_alpha)
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    draw_rectangle((x + x_offset - 2), (y + y_offset - 2), (x + sprite_width + 2), (y + sprite_height + 2), false)
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    draw_set_alpha(draw_alpha * image_alpha)
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}
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draw_sprite_ext(sprite_index, image_index, (x + x_offset), (y + y_offset), image_xscale, image_yscale, image_angle, c_white, draw_alpha)
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draw_set_alpha(1)