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gml_Object_obj_flower_girls_trigger_Collision_obj_pl

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1
instance_create((obj_pl.x - 4), (obj_pl.y - 26), obj_exclamation_mark)
2
global.battle_enemy_name = "flower girls"
3
global.current_room_overworld = room_get_name(room)
4
global.battling_boss = false
5
global.sound_carry_overworld = false
6
global.battle_start = true
7
instance_destroy()