1 | switch global.dunes_flag[31] |
2 | { |
3 | case 1: |
4 | sprite_index = spr_violetta_dead |
5 | break |
6 | case 2: |
7 | sprite_index = spr_pedla_dead |
8 | break |
9 | case 3: |
10 | sprite_index = spr_rosa_dead |
11 | break |
12 | } |
13 | |
14 | image_alpha = 0 |
15 | image_speed = 0 |
16 | image_index = 0 |
17 | script_execute(gml_Script_scr_enemy_defragment) |
18 | if (!audio_is_playing(snd_monster_damage_death)) |
19 | audio_play_sound(snd_monster_damage_death, 20, 0) |