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gml_Object_obj_flowey1_Other_7

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1
if (sprite_index == spr_floweyrise)
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{
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    sprite_index = spr_flowey
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    image_speed = 0
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    waiter = 1
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}
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if (sprite_index == spr_floweyleave && global.flag[24 Flowey introduction progress] != 3)
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{
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    instance_destroy()
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    instance_create(x, y, obj_determinationcutscene)
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}
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if (sprite_index == spr_floweyleave && global.flag[24 Flowey introduction progress] == 3)
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{
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    instance_destroy()
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    instance_create(x, y, obj_determination)
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}