| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (!fade_out) |
| 4 |
{ |
| 5 |
image_alpha += 0.15; |
| 6 |
} |
| 7 |
else |
| 8 |
{ |
| 9 |
image_alpha -= 0.15; |
| 10 |
if (image_alpha < 0) |
| 11 |
instance_destroy(); |
| 12 |
} |
| 13 |
for (var i = 0; i < pellet_count; i++) |
| 14 |
{ |
| 15 |
if (instance_exists(pellet[i])) |
| 16 |
{ |
| 17 |
pellet[i].direction += pellet_speed; |
| 18 |
pellet[i].x = x + lengthdir_x(pellet_dist, pellet[i].direction); |
| 19 |
pellet[i].y = y + lengthdir_y(pellet_dist, pellet[i].direction); |
| 20 |
pellet[i].image_alpha = other.image_alpha; |
| 21 |
} |
| 22 |
} |
| 23 |
if (pellet_dist > (pellet_dist_default + 0.1)) |
| 24 |
pellet_dist = lerp(pellet_dist, pellet_dist_default, 0.15); |