Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_flowey_battle_final_ending_cutscene_Step_2

(view raw script w/o annotations or w/e)
1
if instance_exists(obj_dialogue)
2
{
3
    if (obj_dialogue.cutoff < string_length(obj_dialogue.message[obj_dialogue.message_current]))
4
        is_talking = true
5
    else
6
        is_talking = false
7
    if (is_talking == true)
8
        image_speed = 0.2
9
    else
10
    {
11
        image_speed = 0
12
        image_index = 0
13
    }
14
}