1 | if live_call() |
2 | return global.live_result; |
3 | if (!instance_exists(obj_flowey_battle_phase_2_clay_growing)) |
4 | { |
5 | instance_destroy() |
6 | return; |
7 | } |
8 | move_towards_point(obj_flowey_battle_phase_2_clay_growing.x, obj_flowey_battle_phase_2_clay_growing.y, bullet_speed) |
9 | bullet_speed += 0.2 |
10 | if (line_alpha < 1) |
11 | line_alpha += 0.2 |