| 1 | if (live_call()) | 
| 2 | return global.live_result; | 
| 3 | var soul = 1279; | 
| 4 | with (obj_flowey_battle_phase_2_green_petal) | 
| 5 | { | 
| 6 | x = soul.x + lengthdir_x(other.petal_dist, petal_dir); | 
| 7 | y = soul.y + lengthdir_y(other.petal_dist, petal_dir); | 
| 8 | petal_dir += other.spin_speed; | 
| 9 | } | 
| 10 | if (petal_dist > 0) | 
| 11 | petal_dist -= 3; | 
| 12 | else | 
| 13 | instance_destroy(); |