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gml_Object_obj_flowey_battle_phase_2_lowpoly_hurtbox_Step_0

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1
if live_call()
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    return global.live_result;
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event_inherited()
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if (spawner != noone)
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{
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    if (!instance_exists(spawner))
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        instance_destroy()
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    else
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    {
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        x = spawner.x
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        y = spawner.y
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        image_index = spawner.image_index
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        sprite_index = spawner.sprite_index
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        image_xscale = spawner.image_xscale
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        image_yscale = spawner.image_yscale
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        mask_index = spawner.mask_index
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    }
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}