| 1 | 
        if (live_call())  | 
    
    
    
        | 2 | 
            return global.live_result;  | 
    
    
    
        | 3 | 
        var launch_speed = 10;  | 
    
    
    
        | 4 | 
        switch (scene)  | 
    
    
    
        | 5 | 
        { | 
    
    
    
        | 6 | 
            case 0:  | 
    
    
    
        | 7 | 
                if (image_xscale < 1.2)  | 
    
    
    
        | 8 | 
                { | 
    
    
    
        | 9 | 
                    image_xscale += 0.1;  | 
    
    
    
        | 10 | 
                    image_yscale = image_xscale;  | 
    
    
    
        | 11 | 
                }  | 
    
    
    
        | 12 | 
                else  | 
    
    
    
        | 13 | 
                { | 
    
    
    
        | 14 | 
                    scene++;  | 
    
    
    
        | 15 | 
                }  | 
    
    
    
        | 16 | 
                break;  | 
    
    
    
        | 17 | 
            case 1:  | 
    
    
    
        | 18 | 
                image_xscale = lerp(image_xscale, 1, 0.1);  | 
    
    
    
        | 19 | 
                image_yscale = image_xscale;  | 
    
    
    
        | 20 | 
                if (image_xscale <= 1.01)  | 
    
    
    
        | 21 | 
                { | 
    
    
    
        | 22 | 
                    image_xscale = 1;  | 
    
    
    
        | 23 | 
                    image_yscale = 1;  | 
    
    
    
        | 24 | 
                    scene++;  | 
    
    
    
        | 25 | 
                }  | 
    
    
    
        | 26 | 
                break;  | 
    
    
    
        | 27 | 
            case 2:  | 
    
    
    
        | 28 | 
                cutscene_wait(1);  | 
    
    
    
        | 29 | 
                break;  | 
    
    
    
        | 30 | 
            case 3:  | 
    
    
    
        | 31 | 
                var soul = 2979;  | 
    
    
    
        | 32 | 
                target_x = soul.x;  | 
    
    
    
        | 33 | 
                target_y = soul.y;  | 
    
    
    
        | 34 | 
                direction = point_direction(x, y, target_x, target_y);  | 
    
    
    
        | 35 | 
                image_xscale = lerp(image_xscale, 1.25, 0.35);  | 
    
    
    
        | 36 | 
                image_yscale = image_xscale;  | 
    
    
    
        | 37 | 
                if (image_xscale > 1.24)  | 
    
    
    
        | 38 | 
                { | 
    
    
    
        | 39 | 
                    speed = launch_speed;  | 
    
    
    
        | 40 | 
                    scene++;  | 
    
    
    
        | 41 | 
                }  | 
    
    
    
        | 42 | 
                break;  | 
    
    
    
        | 43 | 
            case 4:  | 
    
    
    
        | 44 | 
                speed -= 0.25;  | 
    
    
    
        | 45 | 
                image_xscale = lerp(image_xscale, 1, 0.5);  | 
    
    
    
        | 46 | 
                image_yscale = image_xscale;  | 
    
    
    
        | 47 | 
                if (speed <= 1)  | 
    
    
    
        | 48 | 
                    scene++;  | 
    
    
    
        | 49 | 
                break;  | 
    
    
    
        | 50 | 
            case 5:  | 
    
    
    
        | 51 | 
                if (cutscene_wait(0.5))  | 
    
    
    
        | 52 | 
                    scene = 3;  | 
    
    
    
        | 53 | 
                break;  | 
    
    
    
        | 54 | 
        }  | 
    
    
    
        | 55 | 
        image_angle += (1 * rot);  |