1 |
if live_call() |
2 |
return global.live_result; |
3 |
display_set_gui_size(-1, -1) |
4 |
application_surface_draw_enable(false) |
5 |
var app_surf_height = surface_get_height(application_surface) |
6 |
var app_surf_width = surface_get_width(application_surface) |
7 |
var screen_parts = 8 |
8 |
var part_height = app_surf_height / screen_parts |
9 |
var part_width = app_surf_width / screen_parts |
10 |
for (var i = 0; i < screen_parts; i++) |
11 |
{ |
12 |
for (var j = 0; j < screen_parts; j++) |
13 |
draw_surface_part_ext(application_surface, (j * part_width), (i * part_height), part_width, part_height, (j * part_width), (i * part_height), random_range(0.5, 1.5), random_range(0.5, 1.5), 16777215, 1) |
14 |
} |
15 |
screen_parts = 6 |
16 |
for (i = 0; i < screen_parts; i++) |
17 |
{ |
18 |
for (j = 0; j < screen_parts; j++) |
19 |
draw_surface_part_ext(application_surface, irandom_range(0, 320), irandom_range(0, 240), irandom_range(0, 320), irandom_range(0, 240), irandom_range(0, 640), irandom_range(0, 480), 1, 1, 16777215, 1) |
20 |
} |
21 |
display_set_gui_size(320, 240) |
22 |
draw_set_alpha(noise_alpha) |
23 |
draw_sprite_tiled(spr_flowey_battle_noise, 0, 0, 0) |
24 |
draw_set_alpha(1) |