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gml_Object_obj_flowey_battle_screen_glitch_fight_Draw_64

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1
if live_call()
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    return global.live_result;
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display_set_gui_size(-1, -1)
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application_surface_draw_enable(false)
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var app_surf_height = surface_get_height(application_surface)
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var app_surf_width = surface_get_width(application_surface)
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var screen_parts = 20
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var part_height = app_surf_height / screen_parts
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for (var i = 0; i < screen_parts; i++)
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{
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    var x_offset = irandom_range(-30, 30)
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    draw_surface_part_ext(application_surface, 0, (i * part_height), app_surf_width, part_height, x_offset, (i * part_height), 1, 1, 16777215, 1)
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}
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display_set_gui_size(320, 240)