| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (stare_at_screen == 1) |
| 4 | { |
| 5 | y = lerp(y, ystart - 10, 0.05); |
| 6 | x = lerp(x, xstart, 0.05); |
| 7 | exit; |
| 8 | } |
| 9 | else |
| 10 | { |
| 11 | y = lerp(y, ystart, 0.15); |
| 12 | } |
| 13 | var soul = 2979; |
| 14 | x = (xstart - 10) + (10 * (soul.x / 320)); |