1 |
script_execute(gml_Script_scr_depth, 0, 0, 0, 0, 0) |
2 |
obj_pl.state = gml_Script_scr_frozen_state |
3 |
if (global.route != 3) |
4 |
{ |
5 |
if (waiter == 1) |
6 |
{ |
7 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
8 |
with (msg) |
9 |
{ |
10 |
sndfnt = 96 |
11 |
message[0] = "* Howdy!" |
12 |
message[1] = "* Congratulations on being# rid of those old ruins# for good!" |
13 |
message[2] = "* You couldn't even go# back if you wanted# to now!" |
14 |
message[3] = "* Isn't the thought of# fresh air exciting?" |
15 |
message[4] = "* Well, don't get ahead# of yourself." |
16 |
message[5] = "* You're still in the# Underground." |
17 |
message[6] = "* We won't be anywhere# near your fancy Surface# air for a while!" |
18 |
message[7] = "* Now, let's get moving# before my petals freeze." |
19 |
message[8] = "* Hop to it, bud!" |
20 |
prt[0] = 348 |
21 |
prt[1] = 357 |
22 |
prt[2] = 347 |
23 |
prt[3] = 352 |
24 |
prt[4] = 348 |
25 |
prt[5] = 348 |
26 |
prt[6] = 348 |
27 |
prt[7] = 348 |
28 |
prt[8] = 348 |
29 |
} |
30 |
waiter = 2 |
31 |
} |
32 |
if (waiter == 2 && (!instance_exists(obj_dialogue))) |
33 |
{ |
34 |
timer = 30 |
35 |
waiter = 3 |
36 |
} |
37 |
if (waiter == 4) |
38 |
{ |
39 |
if (!instance_exists(obj_dialogue)) |
40 |
msg = instance_create(x, y, obj_dialogue) |
41 |
with (msg) |
42 |
{ |
43 |
sndfnt = 96 |
44 |
message[0] = "* Actually, what was your# name again?" |
45 |
message[1] = "* It isn't bud." |
46 |
message[2] = "* It's... Gun... hat...?" |
47 |
prt[0] = 348 |
48 |
prt[1] = 352 |
49 |
prt[2] = 348 |
50 |
ch_msg = 2 |
51 |
ch[1] = "It's\nClover" |
52 |
ch[2] = "That's\nRight" |
53 |
if (outcome == 1 && message_current == 2) |
54 |
{ |
55 |
message[3] = "* Clover." |
56 |
prt[3] = 347 |
57 |
other.choice = 2 |
58 |
other.waiter = 6 |
59 |
} |
60 |
else if (outcome == 2 && message_current == 2) |
61 |
{ |
62 |
message[3] = "* It is?" |
63 |
prt[3] = 352 |
64 |
other.choice = 1 |
65 |
other.waiter = 6 |
66 |
} |
67 |
} |
68 |
} |
69 |
if (waiter == 6 && (!instance_exists(obj_dialogue))) |
70 |
{ |
71 |
if (timer == -1) |
72 |
timer = 30 |
73 |
} |
74 |
if (waiter == 7) |
75 |
{ |
76 |
if (!instance_exists(obj_dialogue)) |
77 |
msg = instance_create(x, y, obj_dialogue) |
78 |
with (msg) |
79 |
{ |
80 |
if (other.choice == 1) |
81 |
{ |
82 |
sndfnt = 96 |
83 |
message[0] = "* Well, Gun-hat.# Enough talk." |
84 |
message[1] = "* See ya." |
85 |
prt[0] = 352 |
86 |
prt[1] = 348 |
87 |
global.snowdin_flag[15] = 2 |
88 |
} |
89 |
else if (other.choice == 2) |
90 |
{ |
91 |
sndfnt = 96 |
92 |
message[0] = "* Nice name there." |
93 |
message[1] = "* I thought I was the# only flower around here." |
94 |
message[2] = "* Well then, 'Clover.'# Let's get a move on." |
95 |
message[3] = "* I'll see you up ahead,# hopefully somewhere# warmer." |
96 |
prt[0] = 347 |
97 |
prt[1] = 348 |
98 |
prt[2] = 348 |
99 |
prt[3] = 347 |
100 |
global.snowdin_flag[15] = 1 |
101 |
} |
102 |
} |
103 |
waiter = 8 |
104 |
} |
105 |
} |
106 |
else if (global.route == 3) |
107 |
{ |
108 |
if (waiter == 1) |
109 |
{ |
110 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
111 |
with (msg) |
112 |
{ |
113 |
sndfnt = 96 |
114 |
message[0] = "* Howdy!" |
115 |
message[1] = "* Enjoying the scenery?" |
116 |
message[2] = "* Before you continue, I# just wanted to let you# know." |
117 |
message[3] = "* No one from out here# really goes in the# Ruins." |
118 |
message[4] = "* Now that we're out here,# well, how should I put# it?" |
119 |
message[5] = "* No one will ever notice# a few missing monsters# and a little extra dust." |
120 |
message[6] = "* All your actions up# 'til now, they're as# good as sealed away." |
121 |
message[7] = "* Our little secret." |
122 |
message[8] = "* So, if you want, you# could change everything# right now." |
123 |
message[9] = "* Run around the rest of# the Underground like# nothing happened." |
124 |
message[10] = "* Just remember, killing# some lonely ruins# residents was one thing." |
125 |
message[11] = "* But you're outside now# pal." |
126 |
message[12] = "* There's no erasing# anymore, so think# carefully." |
127 |
prt[0] = 348 |
128 |
prt[1] = 348 |
129 |
prt[2] = 347 |
130 |
prt[3] = 348 |
131 |
prt[4] = 348 |
132 |
prt[5] = 348 |
133 |
prt[6] = 348 |
134 |
prt[7] = 349 |
135 |
prt[8] = 348 |
136 |
prt[9] = 347 |
137 |
prt[10] = 348 |
138 |
prt[11] = 348 |
139 |
prt[12] = 348 |
140 |
} |
141 |
timer = 30 |
142 |
waiter++ |
143 |
} |
144 |
if (waiter == 2 && (!global.dialogue_open)) |
145 |
{ |
146 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
147 |
return; |
148 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
149 |
with (msg) |
150 |
{ |
151 |
sndfnt = 96 |
152 |
message[0] = "* Or don't, 'cause that# sounds boring." |
153 |
message[1] = "* Whatever you pick, I'm# rootin' for ya, pal!" |
154 |
prt[0] = 349 |
155 |
prt[1] = 348 |
156 |
} |
157 |
if (!global.dialogue_open) |
158 |
waiter = 8 |
159 |
} |
160 |
} |
161 |
if (waiter == 8 && (!instance_exists(obj_dialogue))) |
162 |
{ |
163 |
image_index = 0 |
164 |
sprite_index = spr_floweyleave |
165 |
image_speed = 0.2 |
166 |
waiter = 9 |
167 |
} |
168 |
if (waiter == 9 && image_index >= (image_number - 1)) |
169 |
{ |
170 |
instance_destroy() |
171 |
instance_create(x, y, obj_determination) |
172 |
scr_cutscene_end() |
173 |
global.snowdin_flag[0] = 1 |
174 |
} |
175 |
if (global.route == 3) |
176 |
return; |
177 |
if (timer > 0) |
178 |
timer-- |
179 |
else if (timer == 0) |
180 |
{ |
181 |
if (waiter == 6) |
182 |
waiter = 7 |
183 |
else |
184 |
waiter = 4 |
185 |
timer = -1 |
186 |
} |
187 |
if (instance_exists(obj_dialogue) && obj_dialogue.sndfnt == 96) |
188 |
{ |
189 |
if (obj_dialogue.cutoff == string_length(obj_dialogue.message[obj_dialogue.message_current])) |
190 |
{ |
191 |
image_speed = 0 |
192 |
image_index = 0 |
193 |
} |
194 |
else |
195 |
image_speed = 0.2 |
196 |
} |