| 1 |
script_execute(scr_depth, 0, 0, 0, 0, 0); |
| 2 |
obj_pl.state = scr_frozen_state; |
| 3 |
if (global.route != 3) |
| 4 |
{ |
| 5 |
if (waiter == 1) |
| 6 |
{ |
| 7 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 8 |
with (msg) |
| 9 |
{ |
| 10 |
sndfnt = 96; |
| 11 |
message[0] = "* Howdy!"; |
| 12 |
message[1] = "* Congratulations on being# rid of those old ruins# for good!"; |
| 13 |
message[2] = "* You couldn't even go# back if you wanted# to now!"; |
| 14 |
message[3] = "* Isn't the thought of# fresh air exciting?"; |
| 15 |
message[4] = "* Well, don't get ahead# of yourself."; |
| 16 |
message[5] = "* You're still in the# Underground."; |
| 17 |
message[6] = "* We won't be anywhere# near your fancy Surface# air for a while!"; |
| 18 |
message[7] = "* Now, let's get moving# before my petals freeze."; |
| 19 |
message[8] = "* Hop to it, bud!"; |
| 20 |
prt[0] = 348; |
| 21 |
prt[1] = 357; |
| 22 |
prt[2] = 347; |
| 23 |
prt[3] = 352; |
| 24 |
prt[4] = 348; |
| 25 |
prt[5] = 348; |
| 26 |
prt[6] = 348; |
| 27 |
prt[7] = 348; |
| 28 |
prt[8] = 348; |
| 29 |
} |
| 30 |
waiter = 2; |
| 31 |
} |
| 32 |
if (waiter == 2 && !instance_exists(obj_dialogue)) |
| 33 |
{ |
| 34 |
timer = 30; |
| 35 |
waiter = 3; |
| 36 |
} |
| 37 |
if (waiter == 4) |
| 38 |
{ |
| 39 |
if (!instance_exists(obj_dialogue)) |
| 40 |
msg = instance_create(x, y, obj_dialogue); |
| 41 |
with (msg) |
| 42 |
{ |
| 43 |
sndfnt = 96; |
| 44 |
message[0] = "* Actually, what was your# name again?"; |
| 45 |
message[1] = "* It isn't bud."; |
| 46 |
message[2] = "* It's... Gun... hat...?"; |
| 47 |
prt[0] = 348; |
| 48 |
prt[1] = 352; |
| 49 |
prt[2] = 348; |
| 50 |
ch_msg = 2; |
| 51 |
ch[1] = "It's\nClover"; |
| 52 |
ch[2] = "That's\nRight"; |
| 53 |
if (outcome == 1 && message_current == 2) |
| 54 |
{ |
| 55 |
message[3] = "* Clover."; |
| 56 |
prt[3] = 347; |
| 57 |
other.choice = 2; |
| 58 |
other.waiter = 6; |
| 59 |
} |
| 60 |
else if (outcome == 2 && message_current == 2) |
| 61 |
{ |
| 62 |
message[3] = "* It is?"; |
| 63 |
prt[3] = 352; |
| 64 |
other.choice = 1; |
| 65 |
other.waiter = 6; |
| 66 |
} |
| 67 |
} |
| 68 |
} |
| 69 |
if (waiter == 6 && !instance_exists(obj_dialogue)) |
| 70 |
{ |
| 71 |
if (timer == -1) |
| 72 |
timer = 30; |
| 73 |
} |
| 74 |
if (waiter == 7) |
| 75 |
{ |
| 76 |
if (!instance_exists(obj_dialogue)) |
| 77 |
msg = instance_create(x, y, obj_dialogue); |
| 78 |
with (msg) |
| 79 |
{ |
| 80 |
if (other.choice == 1) |
| 81 |
{ |
| 82 |
sndfnt = 96; |
| 83 |
message[0] = "* Well, Gun-hat.# Enough talk."; |
| 84 |
message[1] = "* See ya."; |
| 85 |
prt[0] = 352; |
| 86 |
prt[1] = 348; |
| 87 |
global.snowdin_flag[15] = 2; |
| 88 |
} |
| 89 |
else if (other.choice == 2) |
| 90 |
{ |
| 91 |
sndfnt = 96; |
| 92 |
message[0] = "* Nice name there."; |
| 93 |
message[1] = "* I thought I was the# only flower around here."; |
| 94 |
message[2] = "* Well then, 'Clover.'# Let's get a move on."; |
| 95 |
message[3] = "* I'll see you up ahead,# hopefully somewhere# warmer."; |
| 96 |
prt[0] = 347; |
| 97 |
prt[1] = 348; |
| 98 |
prt[2] = 348; |
| 99 |
prt[3] = 347; |
| 100 |
global.snowdin_flag[15] = 1; |
| 101 |
} |
| 102 |
} |
| 103 |
waiter = 8; |
| 104 |
} |
| 105 |
} |
| 106 |
else if (global.route == 3) |
| 107 |
{ |
| 108 |
if (waiter == 1) |
| 109 |
{ |
| 110 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 111 |
with (msg) |
| 112 |
{ |
| 113 |
sndfnt = 96; |
| 114 |
message[0] = "* Howdy!"; |
| 115 |
message[1] = "* Enjoying the scenery?"; |
| 116 |
message[2] = "* Before you continue, I# just wanted to let you# know."; |
| 117 |
message[3] = "* No one from out here# really goes in the# Ruins."; |
| 118 |
message[4] = "* Now that we're out here,# well, how should I put# it?"; |
| 119 |
message[5] = "* No one will ever notice# a few missing monsters# and a little extra dust."; |
| 120 |
message[6] = "* All your actions up# 'til now, they're as# good as sealed away."; |
| 121 |
message[7] = "* Our little secret."; |
| 122 |
message[8] = "* So, if you want, you# could change everything# right now."; |
| 123 |
message[9] = "* Run around the rest of# the Underground like# nothing happened."; |
| 124 |
message[10] = "* Just remember, killing# some lonely ruins# residents was one thing."; |
| 125 |
message[11] = "* But you're outside now# pal."; |
| 126 |
message[12] = "* There's no erasing# anymore, so think# carefully."; |
| 127 |
prt[0] = 348; |
| 128 |
prt[1] = 348; |
| 129 |
prt[2] = 347; |
| 130 |
prt[3] = 348; |
| 131 |
prt[4] = 348; |
| 132 |
prt[5] = 348; |
| 133 |
prt[6] = 348; |
| 134 |
prt[7] = 349; |
| 135 |
prt[8] = 348; |
| 136 |
prt[9] = 347; |
| 137 |
prt[10] = 348; |
| 138 |
prt[11] = 348; |
| 139 |
prt[12] = 348; |
| 140 |
} |
| 141 |
timer = 30; |
| 142 |
waiter++; |
| 143 |
} |
| 144 |
if (waiter == 2 && !global.dialogue_open) |
| 145 |
{ |
| 146 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
| 147 |
exit; |
| 148 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 149 |
with (msg) |
| 150 |
{ |
| 151 |
sndfnt = 96; |
| 152 |
message[0] = "* Or don't, 'cause that# sounds boring."; |
| 153 |
message[1] = "* Whatever you pick, I'm# rootin' for ya, pal!"; |
| 154 |
prt[0] = 349; |
| 155 |
prt[1] = 348; |
| 156 |
} |
| 157 |
if (!global.dialogue_open) |
| 158 |
waiter = 8; |
| 159 |
} |
| 160 |
} |
| 161 |
if (waiter == 8 && !instance_exists(obj_dialogue)) |
| 162 |
{ |
| 163 |
image_index = 0; |
| 164 |
sprite_index = spr_floweyleave; |
| 165 |
image_speed = 0.2; |
| 166 |
waiter = 9; |
| 167 |
} |
| 168 |
if (waiter == 9 && image_index >= (image_number - 1)) |
| 169 |
{ |
| 170 |
instance_destroy(); |
| 171 |
instance_create(x, y, obj_determination); |
| 172 |
scr_cutscene_end(); |
| 173 |
global.snowdin_flag[0] = 1; |
| 174 |
} |
| 175 |
if (global.route == 3) |
| 176 |
exit; |
| 177 |
if (timer > 0) |
| 178 |
{ |
| 179 |
timer--; |
| 180 |
} |
| 181 |
else if (timer == 0) |
| 182 |
{ |
| 183 |
if (waiter == 6) |
| 184 |
waiter = 7; |
| 185 |
else |
| 186 |
waiter = 4; |
| 187 |
timer = -1; |
| 188 |
} |
| 189 |
if (instance_exists(obj_dialogue) && obj_dialogue.sndfnt == 96) |
| 190 |
{ |
| 191 |
if (obj_dialogue.cutoff == string_length(obj_dialogue.message[obj_dialogue.message_current])) |
| 192 |
{ |
| 193 |
image_speed = 0; |
| 194 |
image_index = 0; |
| 195 |
} |
| 196 |
else |
| 197 |
{ |
| 198 |
image_speed = 0.2; |
| 199 |
} |
| 200 |
} |