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gml_Object_obj_flowey_world_clover_dead_Create_0

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1
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
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obj_pl.image_alpha = 0
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sprite_index = obj_pl.sprite_index
4
image_index = obj_pl.image_index
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image_speed = 0
6
audio_play_sound(snd_monster_damage_hit, 1, 0)