1 | image_speed = 1 |
2 | active = false |
3 | var play_sound = true |
4 | with (obj_flowey_world_stalagmites) |
5 | { |
6 | if (sound_playing == true) |
7 | play_sound = false |
8 | } |
9 | if (play_sound == true) |
10 | { |
11 | audio_play_sound(snd_undertale_spearrise, 1, 0) |
12 | sound_playing = true |
13 | } |
14 | alarm[2] = 5 |