| 1 | depth = -y; |
| 2 | active = false; |
| 3 | can_hit = true; |
| 4 | spawn_delay = 60; |
| 5 | sound_playing = false; |
| 6 | image_speed = 0; |
| 7 | image_index = 0; |
| 8 | if (x == 700) |
| 9 | spawn_delay = 10; |
| 10 | else if (x == 720) |
| 11 | spawn_delay = 30; |
| 12 | else if (x == 740) |
| 13 | spawn_delay = 50; |
| 14 | else if (x == 760) |
| 15 | spawn_delay = 70; |
| 16 | else if (x == 780) |
| 17 | spawn_delay = 90; |
| 18 | else if (x == 800) |
| 19 | spawn_delay = 110; |
| 20 | if (x > 810) |
| 21 | { |
| 22 | image_index = image_number - 1; |
| 23 | image_speed = 0; |
| 24 | exit; |
| 25 | } |