1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch attack_tick |
4 |
{ |
5 |
case 30: |
6 |
self.martlet_wing_spawn(0) |
7 |
break |
8 |
case 60: |
9 |
self.martlet_wing_spawn(1) |
10 |
break |
11 |
case 90: |
12 |
self.martlet_wing_spawn(0) |
13 |
break |
14 |
case 120: |
15 |
self.martlet_wing_spawn(1) |
16 |
break |
17 |
case 140: |
18 |
self.martlet_wing_spawn(1) |
19 |
break |
20 |
case 180: |
21 |
self.martlet_wing_spawn(0) |
22 |
break |
23 |
case 200: |
24 |
self.martlet_wing_spawn(1) |
25 |
break |
26 |
case 300: |
27 |
instance_destroy() |
28 |
break |
29 |
} |
30 |
|
31 |
attack_tick += 1 |
32 |
function martlet_wing_spawn_gml_Object_obj_fmartlet_spawner_wings_Step_0(argument0) //gml_Script_martlet_wing_spawn_gml_Object_obj_fmartlet_spawner_wings_Step_0 |
33 |
{ |
34 |
var battle_box = obj_dialogue_box_battle_transformation_any |
35 |
var xx = 0 |
36 |
var yy = 0 |
37 |
var xscale = 1 |
38 |
var yscale = 1 |
39 |
var angle = 0 |
40 |
switch argument0 |
41 |
{ |
42 |
case 0: |
43 |
xx = battle_box.bbox_left + 4 |
44 |
yy = battle_box.bbox_top + 30 |
45 |
break |
46 |
case 1: |
47 |
xx = battle_box.bbox_right - 4 |
48 |
yy = battle_box.bbox_top + 30 |
49 |
xscale = -1 |
50 |
break |
51 |
} |
52 |
|
53 |
var wing = instance_create_depth(xx, yy, -50, obj_fmartlet_wings) |
54 |
with (wing) |
55 |
{ |
56 |
image_xscale = xscale |
57 |
image_yscale = yscale |
58 |
image_angle = angle |
59 |
} |
60 |
} |