1 |
if live_call() |
2 |
return global.live_result; |
3 |
var battle_box = obj_dialogue_box_battle_transformation_any |
4 |
switch attack_tick |
5 |
{ |
6 |
case 30: |
7 |
var scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon) |
8 |
scratch_instance.attack_delay = 10 |
9 |
break |
10 |
case 45: |
11 |
scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon) |
12 |
scratch_instance.image_xscale = -1 |
13 |
scratch_instance.attack_delay = 10 |
14 |
break |
15 |
case 60: |
16 |
scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon) |
17 |
scratch_instance.attack_delay = 70 |
18 |
self.martlet_wing_spawn(0) |
19 |
break |
20 |
case 120: |
21 |
self.martlet_wing_spawn(1) |
22 |
break |
23 |
case 145: |
24 |
self.martlet_wing_spawn(0) |
25 |
break |
26 |
case 170: |
27 |
scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon) |
28 |
scratch_instance.attack_delay = 40 |
29 |
scratch_instance.image_xscale = -1 |
30 |
scratch_instance = instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, -100, obj_martlet_attack_talon) |
31 |
scratch_instance.attack_delay = 80 |
32 |
self.martlet_wing_spawn(0) |
33 |
break |
34 |
case 210: |
35 |
self.martlet_wing_spawn(1) |
36 |
break |
37 |
case 300: |
38 |
instance_destroy() |
39 |
break |
40 |
} |
41 |
|
42 |
function martlet_wing_spawn_gml_Object_obj_fmartlet_spawner_wings_scratch_Step_0(argument0) //gml_Script_martlet_wing_spawn_gml_Object_obj_fmartlet_spawner_wings_scratch_Step_0 |
43 |
{ |
44 |
battle_box = obj_dialogue_box_battle_transformation_any |
45 |
var xx = 0 |
46 |
var yy = 0 |
47 |
var xscale = 1 |
48 |
var yscale = 1 |
49 |
var angle = 0 |
50 |
switch argument0 |
51 |
{ |
52 |
case 0: |
53 |
xx = battle_box.bbox_left + 4 |
54 |
yy = battle_box.bbox_top + 30 |
55 |
break |
56 |
case 1: |
57 |
xx = battle_box.bbox_right - 4 |
58 |
yy = battle_box.bbox_top + 30 |
59 |
xscale = -1 |
60 |
break |
61 |
} |
62 |
|
63 |
var wing = instance_create_depth(xx, yy, -50, obj_fmartlet_wings) |
64 |
with (wing) |
65 |
{ |
66 |
feather_count = 0 |
67 |
image_xscale = xscale |
68 |
image_yscale = yscale |
69 |
image_angle = angle |
70 |
} |
71 |
} |
72 |
|
73 |
attack_tick += 1 |