| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | event_inherited(); |
| 4 | image_alpha = 1; |
| 5 | image_xscale = 1; |
| 6 | image_yscale = 1; |
| 7 | image_angle = 0; |
| 8 | scene = 0; |
| 9 | target_speed = 7; |
| 10 | speed_dec = target_speed + 1; |
| 11 | speed_min = -target_speed * 2; |
| 12 | reset_timer = 25; |
| 13 | bullet_hit_points = 1; |
| 14 | destroy_sprite = 2184; |