| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | var soul = 2979; |
| 4 | if (image_alpha < 1 && fade_in == true) |
| 5 | image_alpha += 0.2; |
| 6 | if (bbox_right < 0 || bbox_left > room_width || bbox_bottom < 0 || bbox_top > room_height) |
| 7 | instance_destroy(); |
| 8 | x = soul.x + lengthdir_x(len, dir); |
| 9 | y = soul.y + lengthdir_y(len, dir); |