Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_game_over_Alarm_1

(view raw script w/o annotations or w/e)
1
switch global.battle_enemy_name
2
{
3
    case "flowey":
4
    case "flowey2":
5
        instance_create(160, 328, obj_game_over_choice)
6
        break
7
    default:
8
        instance_create(160, 328, obj_game_over_text)
9
        break
10
}