1 |
if live_call() |
2 |
return global.live_result; |
3 |
image_alpha = 0 |
4 |
if (!audio_is_playing(snd_undertale_explosion)) |
5 |
audio_play_sound(snd_undertale_explosion, 20, 0) |
6 |
instance_create_depth(x, y, (depth + 2), obj_robot_destroy_explosion) |
7 |
instance_create_depth((x - 25), (y + 42), depth, obj_goosic_leg_back_destroy) |
8 |
instance_create_depth(x, y, depth, obj_goosic_body_destroy) |
9 |
instance_create_depth((x + 16), (y + 44), depth, obj_goosic_leg_destroy) |
10 |
instance_create_depth((x - 39), (y + 21), depth, obj_goosic_neck_destroy) |
11 |
instance_create_depth((x - 52), (y + 9), depth, obj_goosic_neck_destroy) |
12 |
instance_create_depth((x - 57), (y - 9), depth, obj_goosic_neck_destroy) |
13 |
instance_create_depth((x - 57), (y - 25), depth, obj_goosic_neck_destroy) |
14 |
instance_create_depth((x - 48), (y - 43), depth, obj_goosic_neck_destroy) |
15 |
instance_create_depth((x - 48), (y - 90), depth, obj_goosic_crown_destroy) |
16 |
instance_create_depth((x - 33), (y - 66), depth, obj_goosic_head_destroy) |
17 |
instance_create_depth((x + 10), (y - 70), depth, obj_goosic_mouth_destroy) |