1 |
event_inherited() |
2 |
if (interact == 1) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = 1 |
6 |
switch npc_flag |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* do you know where guardener# went?" |
12 |
message[1] = "* i felt we really hit it off." |
13 |
message[2] = "* i'm thinking of calling her up# for work inquiries - aka asking# her out on a hot date." |
14 |
message[3] = "* i know bot love is forbidden# but that makes it ten times# more exciting." |
15 |
message[4] = "* and besides, they can't smite# the smitten." |
16 |
message[5] = "* not as long as i'm strapped." |
17 |
} |
18 |
npc_flag += 1 |
19 |
break |
20 |
case 1: |
21 |
with (msg) |
22 |
{ |
23 |
message[0] = "* i see you carry a sidearm# yourself." |
24 |
message[1] = "* a sixshooter, right? reliable,# stylish, i like it." |
25 |
message[2] = "* make sure to be responsible# with it." |
26 |
message[3] = "* it's \"safety first\" in the# steamworks after all." |
27 |
} |
28 |
npc_flag += 1 |
29 |
break |
30 |
case 2: |
31 |
with (msg) |
32 |
{ |
33 |
message[0] = "* i gotta start thinking of what# to wear on my date." |
34 |
message[1] = "* saw a fella in a nice vest and# hat earlier." |
35 |
message[2] = "* maybe i could get some advice# from him." |
36 |
} |
37 |
break |
38 |
} |
39 |
|
40 |
} |