| 1 |
event_inherited(); |
| 2 |
if (interact == 1) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* do you know where guardener# went?"; |
| 12 |
message[1] = "* i felt we really hit it off."; |
| 13 |
message[2] = "* i'm thinking of calling her up# for work inquiries - aka asking# her out on a hot date."; |
| 14 |
message[3] = "* i know bot love is forbidden# but that makes it ten times# more exciting."; |
| 15 |
message[4] = "* and besides, they can't smite# the smitten."; |
| 16 |
message[5] = "* not as long as i'm strapped."; |
| 17 |
} |
| 18 |
npc_flag += 1; |
| 19 |
break; |
| 20 |
case 1: |
| 21 |
with (msg) |
| 22 |
{ |
| 23 |
message[0] = "* i see you carry a sidearm# yourself."; |
| 24 |
message[1] = "* a sixshooter, right? reliable,# stylish, i like it."; |
| 25 |
message[2] = "* make sure to be responsible# with it."; |
| 26 |
message[3] = "* it's \"safety first\" in the# steamworks after all."; |
| 27 |
} |
| 28 |
npc_flag += 1; |
| 29 |
break; |
| 30 |
case 2: |
| 31 |
with (msg) |
| 32 |
{ |
| 33 |
message[0] = "* i gotta start thinking of what# to wear on my date."; |
| 34 |
message[1] = "* saw a fella in a nice vest and# hat earlier."; |
| 35 |
message[2] = "* maybe i could get some advice# from him."; |
| 36 |
} |
| 37 |
break; |
| 38 |
} |
| 39 |
} |