1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (robot_parent != noone) |
4 |
{ |
5 |
switch robot_parent.object_index |
6 |
{ |
7 |
case obj_guardener_guy_a_noarms: |
8 |
x = robot_parent.x - 3 |
9 |
y = robot_parent.y - 15 |
10 |
break |
11 |
case 2390: |
12 |
x = robot_parent.x + 3 |
13 |
y = robot_parent.y - 10 |
14 |
break |
15 |
} |
16 |
|
17 |
} |
18 |
if (image_speed == 0) |
19 |
{ |
20 |
if (throw_delay > 0) |
21 |
throw_delay-- |
22 |
else |
23 |
{ |
24 |
image_index = 0 |
25 |
image_speed = 1 |
26 |
if (bombs == true) |
27 |
throw_delay = throw_delay_bomb |
28 |
} |
29 |
} |
30 |
if (image_index >= (image_number - 1)) |
31 |
{ |
32 |
image_speed = 0 |
33 |
image_index = 0 |
34 |
throw_noloop = false |
35 |
} |
36 |
if (image_index >= 5 && throw_noloop == false) |
37 |
{ |
38 |
if (bombs == true) |
39 |
{ |
40 |
var dir_min = 60 |
41 |
var dir_max = 80 |
42 |
var item = instance_create_depth(x, y, depth, obj_battle_enemy_attack_guardener_throwable_bomb) |
43 |
item.direction = (irandom_range(dir_min, dir_max)) * image_xscale |
44 |
item.speed = 8 * image_xscale |
45 |
} |
46 |
else |
47 |
{ |
48 |
item = instance_create_depth(x, y, depth, obj_battle_enemy_attack_guardener_throwable_item) |
49 |
dir_min = 25 |
50 |
dir_max = 80 |
51 |
item.direction = (irandom_range(dir_min, dir_max)) * image_xscale |
52 |
item.speed = 8 * image_xscale |
53 |
} |
54 |
throw_noloop = true |
55 |
} |