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gml_Object_obj_guardener_verlet_vine_Create_0

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event_inherited()
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bounce = 0
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p_gravity = 0.2
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p_friction = 0.99999
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precision = 3
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rope_sprite = 3461
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base_x = x
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base_y = y
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r_length = irandom_range(150, 250)
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r_segments = 7
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draw_colour = make_color_rgb(46, 35, 85)
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points = []
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array_push(points, [base_x, base_y, base_x, base_y, true, rope_sprite, 0])
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for (var i = 0; i < (r_segments - 1); i++)
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    array_push(points, [base_x, (points[i][1] + r_length / r_segments), base_x, (points[i][1] + r_length / r_segments), false, rope_sprite, irandom_range(0, 5)])
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sticks = []
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for (i = 0; i < (r_segments - 2); i++)
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    array_push(sticks, [points[i], points[(i + 1)], scr_distance
scr_distance

function scr_distance(argument0, argument1) //gml_Script_scr_distance { var dx = argument1[0] - argument0[0] var dy = argument1[1] - argument0[1] return sqrt(dx * dx + dy * dy); }
(points[i], points[(i + 1)]), choose(-1, 1), false])
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array_push(sticks, [points[i], points[(i + 1)], scr_distance
scr_distance

function scr_distance(argument0, argument1) //gml_Script_scr_distance { var dx = argument1[0] - argument0[0] var dy = argument1[1] - argument0[1] return sqrt(dx * dx + dy * dy); }
(points[i], points[(i + 1)]), choose(-1, 1), false])