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gml_Object_obj_guardener_vines_controller_Draw_0

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1
draw_sprite(spr_guardener_button_vines, (3 - vine_count[0]), vine_xx[0], vine_yy[0])
2
draw_sprite(spr_guardener_button_vines, (3 - vine_count[1]), vine_xx[1], vine_yy[1])
3
draw_sprite(spr_guardener_button_vines, (3 - vine_count[2]), vine_xx[2], vine_yy[2])
4
draw_sprite(spr_guardener_button_vines, (3 - vine_count[3]), vine_xx[3], vine_yy[3])
5
draw_set_color(c_white)
6
draw_set_font(fnt_main_battle)