1 |
if live_call() |
2 |
return global.live_result; |
3 |
script_execute(gml_Script_scr_controls_battle_heart_red) |
4 |
x_previous = x |
5 |
y_previous = y |
6 |
move_x = key_left + key_right |
7 |
move_y = key_down + key_up |
8 |
hsp = move_x * walk_speed |
9 |
vsp = move_y * walk_speed |
10 |
if key_revert |
11 |
{ |
12 |
if (speed_sound_noloop == false) |
13 |
{ |
14 |
speed_sound_noloop = true |
15 |
if (!instance_exists(obj_quote_bubble_battle)) |
16 |
{ |
17 |
} |
18 |
} |
19 |
hsp = round(hsp / 2) |
20 |
vsp = round(vsp / 2) |
21 |
} |
22 |
else if (speed_sound_noloop == true) |
23 |
speed_sound_noloop = false |
24 |
if (hsp != 0) |
25 |
var lerp_amount_h = 0.2 |
26 |
else |
27 |
lerp_amount_h = 0.05 |
28 |
if (vsp != 0) |
29 |
var lerp_amount_v = 0.2 |
30 |
else |
31 |
lerp_amount_v = 0.05 |
32 |
hsp_current = lerp(hsp_current, hsp, lerp_amount_h) |
33 |
vsp_current = lerp(vsp_current, vsp, lerp_amount_v) |
34 |
hsp += hsp_factor |
35 |
vsp += vsp_factor |
36 |
if (sign(hsp_current) == -1 && (bbox_left + hsp_current) <= (obj_dialogue_box_battle_transformation_any.bbox_left + 4)) |
37 |
{ |
38 |
while ((bbox_left + sign(hsp_current)) > (obj_dialogue_box_battle_transformation_any.bbox_left + 4)) |
39 |
x += sign(hsp_current) |
40 |
hsp = 0 |
41 |
hsp_current = 0 |
42 |
} |
43 |
else if (sign(hsp_current) == 1 && (bbox_right + hsp_current) >= (obj_dialogue_box_battle_transformation_any.bbox_right - 4)) |
44 |
{ |
45 |
while ((bbox_right + sign(hsp_current)) < (obj_dialogue_box_battle_transformation_any.bbox_right - 4)) |
46 |
x += sign(hsp_current) |
47 |
hsp = 0 |
48 |
hsp_current = 0 |
49 |
} |
50 |
x += hsp_current |
51 |
if (sign(vsp_current) == -1 && (bbox_top + vsp_current) <= (obj_dialogue_box_battle_transformation_any.bbox_top + 4)) |
52 |
{ |
53 |
while ((bbox_top + sign(vsp_current)) > (obj_dialogue_box_battle_transformation_any.bbox_top + 4)) |
54 |
y += sign(vsp_current) |
55 |
vsp = 0 |
56 |
vsp_current = 0 |
57 |
} |
58 |
else if (sign(vsp_current) == 1 && (bbox_bottom + vsp_current) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
59 |
{ |
60 |
while ((bbox_bottom + sign(vsp_current)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
61 |
y += sign(vsp_current) |
62 |
vsp = 0 |
63 |
vsp_current = 0 |
64 |
} |
65 |
y += vsp_current |
66 |
obj_heart_red_hitbox.x = x |
67 |
obj_heart_red_hitbox.y = y |
68 |
if instance_exists(obj_heart_battle_effect_glow) |
69 |
{ |
70 |
obj_heart_battle_effect_glow.x = x |
71 |
obj_heart_battle_effect_glow.y = y |
72 |
} |
73 |
if (moveable == true && global.current_sp_self > 0) |
74 |
{ |
75 |
var can_trail = false |
76 |
trail_cc_current += 1 |
77 |
if (trail_cc_current >= trail_cc_max) |
78 |
{ |
79 |
can_trail = true |
80 |
trail_cc_current = 0 |
81 |
} |
82 |
if (can_trail == true) |
83 |
{ |
84 |
ds_list_add(x_list, x) |
85 |
ds_list_add(y_list, y) |
86 |
while (ds_list_size(x_list) > max_points_trail) |
87 |
{ |
88 |
ds_list_delete(x_list, 0) |
89 |
ds_list_delete(y_list, 0) |
90 |
} |
91 |
} |
92 |
} |
93 |
event_user(15) |