1 | if live_call() |
2 | return global.live_result; |
3 | ds_list_destroy(x_list) |
4 | ds_list_destroy(y_list) |
5 | event_user(3) |
6 | if audio_is_playing(charge_sound) |
7 | audio_stop_sound(charge_sound) |
8 | with (obj_heart_yellow_shot) |
9 | instance_destroy() |
10 | with (obj_heart_yellow_shot_blast) |
11 | instance_destroy() |