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gml_Object_obj_heart_battle_fighting_yellow_final_Destroy_0

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1
if live_call()
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    return global.live_result;
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ds_list_destroy(x_list)
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ds_list_destroy(y_list)
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event_user(3)
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if audio_is_playing(charge_sound)
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    audio_stop_sound(charge_sound)
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with (obj_heart_yellow_shot)
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    instance_destroy()
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with (obj_heart_yellow_shot_blast)
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    instance_destroy()