1 |
if live_call() |
2 |
return global.live_result; |
3 |
var battle_menu_number = global.battle_menu_number |
4 |
var battle_enemy_name = global.battle_enemy_name |
5 |
var enemy_count = global.enemy_count |
6 |
var game_mode = global.game_mode |
7 |
script_execute(gml_Script_scr_controls_battle_main) |
8 |
if (instance_exists(obj_dialogue_box_battle) && key_select) |
9 |
{ |
10 |
if (battle_menu_number == 1) |
11 |
{ |
12 |
if (!instance_exists(obj_fight_locked)) |
13 |
{ |
14 |
if (global.enemy_dead == false && global.enemy_spared == false) |
15 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight) |
16 |
if (enemy_count >= 2) |
17 |
{ |
18 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
19 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_2) |
20 |
} |
21 |
if (enemy_count >= 3) |
22 |
{ |
23 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
24 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_3) |
25 |
} |
26 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_fight) |
27 |
script_execute(gml_Script_scr_battle_core_directory_hp_displacements) |
28 |
script_execute(gml_Script_scr_determine_can_display_enemy_hp_ui) |
29 |
if (enemy_count >= 1) |
30 |
{ |
31 |
if (global.enemy_vulnerable == false && global.enemy_dead == false && global.enemy_spared == false) |
32 |
{ |
33 |
with (obj_battle_hp_current_enemy) |
34 |
instance_destroy() |
35 |
with (obj_battle_hp_max_enemy) |
36 |
instance_destroy() |
37 |
} |
38 |
} |
39 |
if (enemy_count >= 2) |
40 |
{ |
41 |
if (global.enemy_vulnerable_2 == false && global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
42 |
{ |
43 |
with (obj_battle_hp_current_enemy_2) |
44 |
instance_destroy() |
45 |
with (obj_battle_hp_max_enemy_2) |
46 |
instance_destroy() |
47 |
} |
48 |
} |
49 |
if (enemy_count >= 3) |
50 |
{ |
51 |
if (global.enemy_vulnerable_3 == false && global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
52 |
{ |
53 |
with (obj_battle_hp_current_enemy_3) |
54 |
instance_destroy() |
55 |
with (obj_battle_hp_max_enemy_3) |
56 |
instance_destroy() |
57 |
} |
58 |
} |
59 |
with (obj_dialogue_battle_move_select_parent) |
60 |
instance_destroy() |
61 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
62 |
image_alpha = 0 |
63 |
} |
64 |
else |
65 |
audio_play_sound(snd_fail, 1, 0) |
66 |
} |
67 |
if (battle_menu_number == 2) |
68 |
{ |
69 |
if (global.enemy_dead == false && global.enemy_spared == false) |
70 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name) |
71 |
if (enemy_count >= 2) |
72 |
{ |
73 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
74 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_2) |
75 |
} |
76 |
if (enemy_count >= 3) |
77 |
{ |
78 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
79 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_3) |
80 |
} |
81 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_act) |
82 |
with (obj_dialogue_battle_move_select_parent) |
83 |
instance_destroy() |
84 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
85 |
image_alpha = 0 |
86 |
} |
87 |
if (battle_menu_number == 3) |
88 |
{ |
89 |
if (obj_item.image_index == 1) |
90 |
{ |
91 |
global.item_page_count = 1 |
92 |
global.item_number_row = 1 |
93 |
global.item_number_column = 1 |
94 |
if (global.item_slot[1] != "Nothing") |
95 |
instance_create(0, 0, obj_text_battle_move_selected_item_1) |
96 |
if (global.item_slot[2] != "Nothing") |
97 |
instance_create(0, 0, obj_text_battle_move_selected_item_2) |
98 |
if (global.item_slot[3] != "Nothing") |
99 |
instance_create(0, 0, obj_text_battle_move_selected_item_3) |
100 |
if (global.item_slot[4] != "Nothing") |
101 |
instance_create(0, 0, obj_text_battle_move_selected_item_4) |
102 |
instance_create(0, 0, obj_text_battle_move_selected_item_page_count) |
103 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_item) |
104 |
with (obj_dialogue_battle_move_select_parent) |
105 |
instance_destroy() |
106 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
107 |
image_alpha = 0 |
108 |
} |
109 |
else |
110 |
audio_play_sound(snd_hurt, 20, false) |
111 |
} |
112 |
if (battle_menu_number == 4) |
113 |
{ |
114 |
instance_create(0, 0, obj_text_battle_move_selected_spare) |
115 |
if (global.enemy_fleeable == true) |
116 |
instance_create(0, 0, obj_text_battle_move_selected_flee) |
117 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_mercy) |
118 |
with (obj_dialogue_battle_move_select_parent) |
119 |
instance_destroy() |
120 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
121 |
image_alpha = 0 |
122 |
} |
123 |
} |
124 |
if (key_select == 0) |
125 |
{ |
126 |
if (key_right && key_left == 0) |
127 |
{ |
128 |
var battle_menu_number_prev = battle_menu_number |
129 |
var move_number = true |
130 |
while (move_number == true) |
131 |
{ |
132 |
if (battle_menu_number == 4) |
133 |
global.battle_menu_number = 1 |
134 |
else |
135 |
global.battle_menu_number += 1 |
136 |
battle_menu_number = global.battle_menu_number |
137 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
138 |
move_number = false |
139 |
} |
140 |
if (global.battle_menu_number != battle_menu_number_prev) |
141 |
audio_play_sound(snd_mainmenu_select, 20, false) |
142 |
} |
143 |
if (key_left && key_right == 0) |
144 |
{ |
145 |
battle_menu_number_prev = battle_menu_number |
146 |
move_number = true |
147 |
while (move_number == true) |
148 |
{ |
149 |
if (battle_menu_number == 1) |
150 |
global.battle_menu_number = 4 |
151 |
else |
152 |
global.battle_menu_number -= 1 |
153 |
battle_menu_number = global.battle_menu_number |
154 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
155 |
move_number = false |
156 |
} |
157 |
if (global.battle_menu_number != battle_menu_number_prev) |
158 |
audio_play_sound(snd_mainmenu_select, 20, false) |
159 |
} |
160 |
} |
161 |
if (battle_menu_number == 1 && instance_exists(obj_fight_locked)) |
162 |
global.battle_menu_number = 2 |
163 |
battle_menu_number = global.battle_menu_number |
164 |
if (battle_menu_number == 1) |
165 |
{ |
166 |
x = obj_fight.x + 17 |
167 |
y = obj_fight.y + 23 |
168 |
} |
169 |
else if (battle_menu_number == 2) |
170 |
{ |
171 |
x = obj_act.x + 17 |
172 |
y = obj_act.y + 23 |
173 |
} |
174 |
else if (battle_menu_number == 3) |
175 |
{ |
176 |
x = obj_item.x + 17 |
177 |
y = obj_item.y + 23 |
178 |
} |
179 |
else if (battle_menu_number == 4) |
180 |
{ |
181 |
x = obj_mercy.x + 17 |
182 |
y = obj_mercy.y + 23 |
183 |
} |
184 |
if (no_loop_determine_sparing == false) |
185 |
{ |
186 |
script_execute(gml_Script_scr_determine_low_hp_enemy_sparing) |
187 |
no_loop_determine_sparing = true |
188 |
} |
189 |
if (image_alpha == 1 && no_loop == false) |
190 |
{ |
191 |
script_execute(gml_Script_scr_battle_core_directory_flavor_text_recreation) |
192 |
no_loop = true |
193 |
} |