1 |
var enemy_count = global.enemy_count |
2 |
var enemy_dead = global.enemy_dead |
3 |
var enemy_spared = global.enemy_spared |
4 |
if (enemy_count >= 2) |
5 |
{ |
6 |
var enemy_dead_2 = global.enemy_dead_2 |
7 |
var enemy_spared_2 = global.enemy_spared_2 |
8 |
} |
9 |
if (enemy_count >= 3) |
10 |
{ |
11 |
var enemy_dead_3 = global.enemy_dead_3 |
12 |
var enemy_spared_3 = global.enemy_spared_3 |
13 |
} |
14 |
script_execute(gml_Script_scr_controls_battle_fight) |
15 |
if key_select |
16 |
{ |
17 |
if (global.fight_number == 1) |
18 |
{ |
19 |
global.last_action_selected = "Fight" |
20 |
global.last_action_selected_2 = "Nothing" |
21 |
global.last_action_selected_3 = "Nothing" |
22 |
} |
23 |
else if (global.fight_number == 2) |
24 |
{ |
25 |
global.last_action_selected = "Nothing" |
26 |
global.last_action_selected_2 = "Fight" |
27 |
global.last_action_selected_3 = "Nothing" |
28 |
} |
29 |
else if (global.fight_number == 3) |
30 |
{ |
31 |
global.last_action_selected = "Nothing" |
32 |
global.last_action_selected_2 = "Nothing" |
33 |
global.last_action_selected_3 = "Fight" |
34 |
} |
35 |
script_execute(gml_Script_scr_create_player_attack) |
36 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
37 |
if instance_exists(obj_text_battle_move_selected_enemy_fight_parent) |
38 |
{ |
39 |
with (obj_text_battle_move_selected_enemy_fight_parent) |
40 |
instance_destroy() |
41 |
} |
42 |
if instance_exists(obj_battle_hp_enemy_parent) |
43 |
{ |
44 |
with (obj_battle_hp_enemy_parent) |
45 |
instance_destroy() |
46 |
} |
47 |
instance_destroy() |
48 |
} |
49 |
if (key_revert && key_select == 0) |
50 |
{ |
51 |
if instance_exists(obj_text_battle_move_selected_enemy_fight_parent) |
52 |
{ |
53 |
with (obj_heart_battle_menu) |
54 |
{ |
55 |
no_loop = false |
56 |
image_alpha = 1 |
57 |
} |
58 |
with (obj_text_battle_move_selected_enemy_fight_parent) |
59 |
instance_destroy() |
60 |
with (obj_battle_hp_enemy_parent) |
61 |
instance_destroy() |
62 |
instance_destroy() |
63 |
} |
64 |
} |
65 |
if (key_select == 0 && key_revert == 0) |
66 |
{ |
67 |
if (key_down && key_up == 0) |
68 |
{ |
69 |
if (global.fight_number >= 3) |
70 |
global.fight_number = 1 |
71 |
else |
72 |
global.fight_number += 1 |
73 |
check_sound = 0 |
74 |
for (counter = 0; counter < 2; counter += 1) |
75 |
{ |
76 |
if (global.fight_number == 1 && (!instance_exists(obj_text_battle_move_selected_enemy_fight))) |
77 |
{ |
78 |
global.fight_number = 2 |
79 |
check_sound += 1 |
80 |
} |
81 |
if (global.fight_number == 2 && (!instance_exists(obj_text_battle_move_selected_enemy_fight_2))) |
82 |
{ |
83 |
global.fight_number = 3 |
84 |
check_sound += 1 |
85 |
} |
86 |
if (global.fight_number == 3 && (!instance_exists(obj_text_battle_move_selected_enemy_fight_3))) |
87 |
{ |
88 |
global.fight_number = 1 |
89 |
check_sound += 1 |
90 |
} |
91 |
} |
92 |
if (check_sound < 2) |
93 |
audio_play_sound(snd_mainmenu_select, 20, false) |
94 |
} |
95 |
if (key_up && key_down == 0) |
96 |
{ |
97 |
if (global.fight_number <= 1) |
98 |
global.fight_number = 3 |
99 |
else |
100 |
global.fight_number -= 1 |
101 |
check_sound = 0 |
102 |
for (counter = 0; counter < 2; counter += 1) |
103 |
{ |
104 |
if (global.fight_number == 3 && (!instance_exists(obj_text_battle_move_selected_enemy_fight_3))) |
105 |
{ |
106 |
global.fight_number = 2 |
107 |
check_sound += 1 |
108 |
} |
109 |
if (global.fight_number == 2 && (!instance_exists(obj_text_battle_move_selected_enemy_fight_2))) |
110 |
{ |
111 |
global.fight_number = 1 |
112 |
check_sound += 1 |
113 |
} |
114 |
if (global.fight_number == 1 && (!instance_exists(obj_text_battle_move_selected_enemy_fight))) |
115 |
{ |
116 |
global.fight_number = 3 |
117 |
check_sound += 1 |
118 |
} |
119 |
} |
120 |
if (check_sound < 2) |
121 |
audio_play_sound(snd_mainmenu_select, 20, false) |
122 |
} |
123 |
} |
124 |
x = obj_dialogue_box_battle.x + 44 |
125 |
if (global.fight_number == 1) |
126 |
y = obj_dialogue_box_battle.y + 36 |
127 |
else if (global.fight_number == 2) |
128 |
y = obj_dialogue_box_battle.y + 68 |
129 |
else if (global.fight_number == 3) |
130 |
y = obj_dialogue_box_battle.y + 100 |