1 | image_speed = 0.5 |
2 | image_index = 0 |
3 | move_speed = 4 |
4 | no_loop = false |
5 | var player_character = global.player_character |
6 | switch player_character |
7 | { |
8 | case "CLOVER": |
9 | sprite_index = spr_heart_yellow_flee |
10 | break |
11 | default: |
12 | |
13 | } |