1 |
var battle_menu_number = global.battle_menu_number |
2 |
var battle_enemy_name = global.battle_enemy_name |
3 |
var enemy_count = global.enemy_count |
4 |
var game_mode = global.game_mode |
5 |
image_blend = c_gray |
6 |
script_execute(gml_Script_scr_controls_battle_main) |
7 |
if key_select |
8 |
{ |
9 |
if (battle_menu_number == 1) |
10 |
{ |
11 |
if (obj_guardener_vines_controller.vine_count[0] <= 0) |
12 |
{ |
13 |
if (global.enemy_dead == false && global.enemy_spared == false) |
14 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight) |
15 |
if (enemy_count >= 2) |
16 |
{ |
17 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
18 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_2) |
19 |
} |
20 |
if (enemy_count >= 3) |
21 |
{ |
22 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
23 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_3) |
24 |
} |
25 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_fight) |
26 |
script_execute(gml_Script_scr_battle_core_directory_hp_displacements) |
27 |
script_execute(gml_Script_scr_determine_can_display_enemy_hp_ui) |
28 |
if (enemy_count >= 1) |
29 |
{ |
30 |
if (global.enemy_vulnerable == false && global.enemy_dead == false && global.enemy_spared == false) |
31 |
{ |
32 |
with (obj_battle_hp_current_enemy) |
33 |
instance_destroy() |
34 |
with (obj_battle_hp_max_enemy) |
35 |
instance_destroy() |
36 |
} |
37 |
} |
38 |
if (enemy_count >= 2) |
39 |
{ |
40 |
if (global.enemy_vulnerable_2 == false && global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
41 |
{ |
42 |
with (obj_battle_hp_current_enemy_2) |
43 |
instance_destroy() |
44 |
with (obj_battle_hp_max_enemy_2) |
45 |
instance_destroy() |
46 |
} |
47 |
} |
48 |
if (enemy_count >= 3) |
49 |
{ |
50 |
if (global.enemy_vulnerable_3 == false && global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
51 |
{ |
52 |
with (obj_battle_hp_current_enemy_3) |
53 |
instance_destroy() |
54 |
with (obj_battle_hp_max_enemy_3) |
55 |
instance_destroy() |
56 |
} |
57 |
} |
58 |
with (obj_dialogue_battle_move_select_parent) |
59 |
instance_destroy() |
60 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
61 |
image_alpha = 0 |
62 |
} |
63 |
else |
64 |
obj_guardener_vines_controller.vine_cut[0] = true |
65 |
} |
66 |
if (battle_menu_number == 2) |
67 |
{ |
68 |
if (obj_guardener_vines_controller.vine_count[1] <= 0) |
69 |
{ |
70 |
if (global.enemy_dead == false && global.enemy_spared == false) |
71 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name) |
72 |
if (enemy_count >= 2) |
73 |
{ |
74 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
75 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_2) |
76 |
} |
77 |
if (enemy_count >= 3) |
78 |
{ |
79 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
80 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_3) |
81 |
} |
82 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_act) |
83 |
with (obj_dialogue_battle_move_select_parent) |
84 |
instance_destroy() |
85 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
86 |
image_alpha = 0 |
87 |
} |
88 |
else |
89 |
obj_guardener_vines_controller.vine_cut[1] = true |
90 |
} |
91 |
if (battle_menu_number == 3) |
92 |
{ |
93 |
if (obj_guardener_vines_controller.vine_count[2] <= 0) |
94 |
{ |
95 |
if (obj_item.image_index == 1) |
96 |
{ |
97 |
global.item_page_count = 1 |
98 |
global.item_number_row = 1 |
99 |
global.item_number_column = 1 |
100 |
if (global.item_slot[1] != "Nothing") |
101 |
instance_create(0, 0, obj_text_battle_move_selected_item_1) |
102 |
if (global.item_slot[2] != "Nothing") |
103 |
instance_create(0, 0, obj_text_battle_move_selected_item_2) |
104 |
if (global.item_slot[3] != "Nothing") |
105 |
instance_create(0, 0, obj_text_battle_move_selected_item_3) |
106 |
if (global.item_slot[4] != "Nothing") |
107 |
instance_create(0, 0, obj_text_battle_move_selected_item_4) |
108 |
instance_create(0, 0, obj_text_battle_move_selected_item_page_count) |
109 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_item) |
110 |
with (obj_dialogue_battle_move_select_parent) |
111 |
instance_destroy() |
112 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
113 |
image_alpha = 0 |
114 |
} |
115 |
else |
116 |
audio_play_sound(snd_hurt, 20, false) |
117 |
} |
118 |
else |
119 |
obj_guardener_vines_controller.vine_cut[2] = true |
120 |
} |
121 |
if (battle_menu_number == 4) |
122 |
{ |
123 |
if (obj_guardener_vines_controller.vine_count[3] <= 0) |
124 |
{ |
125 |
instance_create(0, 0, obj_text_battle_move_selected_spare) |
126 |
if (global.enemy_fleeable == true) |
127 |
instance_create(0, 0, obj_text_battle_move_selected_flee) |
128 |
instance_create((obj_dialogue_box_battle.x + 44), (obj_dialogue_box_battle.y + 36), obj_heart_battle_menu_mercy) |
129 |
with (obj_dialogue_battle_move_select_parent) |
130 |
instance_destroy() |
131 |
audio_play_sound(snd_battle_item_weapon_select, 20, false) |
132 |
image_alpha = 0 |
133 |
} |
134 |
else |
135 |
obj_guardener_vines_controller.vine_cut[3] = true |
136 |
} |
137 |
} |
138 |
if (key_select == 0) |
139 |
{ |
140 |
if (key_right && key_left == 0) |
141 |
{ |
142 |
var battle_menu_number_prev = battle_menu_number |
143 |
var move_number = true |
144 |
while (move_number == true) |
145 |
{ |
146 |
if (battle_menu_number == 4) |
147 |
global.battle_menu_number = 1 |
148 |
else |
149 |
global.battle_menu_number += 1 |
150 |
battle_menu_number = global.battle_menu_number |
151 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
152 |
move_number = false |
153 |
} |
154 |
if (global.battle_menu_number != battle_menu_number_prev) |
155 |
audio_play_sound(snd_mainmenu_select, 20, false) |
156 |
} |
157 |
if (key_left && key_right == 0) |
158 |
{ |
159 |
battle_menu_number_prev = battle_menu_number |
160 |
move_number = true |
161 |
while (move_number == true) |
162 |
{ |
163 |
if (battle_menu_number == 1) |
164 |
global.battle_menu_number = 4 |
165 |
else |
166 |
global.battle_menu_number -= 1 |
167 |
battle_menu_number = global.battle_menu_number |
168 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
169 |
move_number = false |
170 |
} |
171 |
if (global.battle_menu_number != battle_menu_number_prev) |
172 |
audio_play_sound(snd_mainmenu_select, 20, false) |
173 |
} |
174 |
} |
175 |
battle_menu_number = global.battle_menu_number |
176 |
if (battle_menu_number == 1) |
177 |
{ |
178 |
x = obj_fight.x + 17 |
179 |
y = obj_fight.y + 23 |
180 |
} |
181 |
else if (battle_menu_number == 2) |
182 |
{ |
183 |
x = obj_act.x + 17 |
184 |
y = obj_act.y + 23 |
185 |
} |
186 |
else if (battle_menu_number == 3) |
187 |
{ |
188 |
x = obj_item.x + 17 |
189 |
y = obj_item.y + 23 |
190 |
} |
191 |
else if (battle_menu_number == 4) |
192 |
{ |
193 |
x = obj_mercy.x + 17 |
194 |
y = obj_mercy.y + 23 |
195 |
} |
196 |
if (no_loop_determine_sparing == false) |
197 |
{ |
198 |
script_execute(gml_Script_scr_determine_low_hp_enemy_sparing) |
199 |
no_loop_determine_sparing = true |
200 |
} |
201 |
if (image_alpha == 1 && no_loop == false) |
202 |
{ |
203 |
script_execute(gml_Script_scr_battle_core_directory_flavor_text_recreation) |
204 |
no_loop = true |
205 |
} |