1 | image_speed = 0 |
2 | image_index = 0 |
3 | alarm[0] = 45 |
4 | alarm[1] = 90 |
5 | audio_play_sound(snd_hurt, 20, false) |
6 | var player_character = global.player_character |
7 | switch player_character |
8 | { |
9 | case "CLOVER": |
10 | sprite_index = spr_heart_yellow_split |
11 | break |
12 | } |