| 1 | image_speed = 0; | 
| 2 | image_index = 0; | 
| 3 | alarm[0] = 45; | 
| 4 | alarm[1] = 90; | 
| 5 | audio_play_sound(snd_hurt, 20, false); | 
| 6 | var player_character = global.player_character; | 
| 7 | switch (player_character) | 
| 8 | { | 
| 9 | case "CLOVER": | 
| 10 | sprite_index = spr_heart_yellow_split; | 
| 11 | break; | 
| 12 | } |