| 1 | image_speed = 0; |
| 2 | image_index = 0; |
| 3 | alarm[0] = 45; |
| 4 | alarm[1] = 90; |
| 5 | audio_play_sound(snd_hurt, 20, false); |
| 6 | var player_character = global.player_character; |
| 7 | switch (player_character) |
| 8 | { |
| 9 | case "CLOVER": |
| 10 | sprite_index = spr_heart_yellow_split; |
| 11 | break; |
| 12 | } |