1 | image_speed = 0 |
2 | image_index = 0 |
3 | alarm[0] = 1 |
4 | alarm[1] = 25 |
5 | var player_character = global.player_character |
6 | switch player_character |
7 | { |
8 | case "CLOVER": |
9 | sprite_index = spr_heart_yellow_split |
10 | break |
11 | } |
12 | |
13 | obj_flowey_world_controller.overlay_alpha = 1 |