| 1 |
if (moving == false) |
| 2 |
{ |
| 3 |
if (image_alpha == 0 && no_loop == false) |
| 4 |
{ |
| 5 |
alarm[0] = 5; |
| 6 |
no_loop = true; |
| 7 |
} |
| 8 |
if (image_alpha == 1 && no_loop == false && flash_count < 3) |
| 9 |
{ |
| 10 |
alarm[0] = 5; |
| 11 |
no_loop = true; |
| 12 |
} |
| 13 |
if (flash_count == 3 && no_loop_2 == false) |
| 14 |
{ |
| 15 |
alarm[1] = 5; |
| 16 |
no_loop_2 = true; |
| 17 |
} |
| 18 |
} |
| 19 |
if (moving == true) |
| 20 |
{ |
| 21 |
if (x != 48) |
| 22 |
{ |
| 23 |
x_position += hsp; |
| 24 |
x = ceil((x_position / 2) - 0.5) * 2; |
| 25 |
} |
| 26 |
if (y != 454) |
| 27 |
{ |
| 28 |
y_position += vsp; |
| 29 |
y = floor((y_position / 2) + 0.5) * 2; |
| 30 |
} |
| 31 |
if ((hsp_sign * x) > (hsp_sign * 48)) |
| 32 |
{ |
| 33 |
x = 48; |
| 34 |
x_position = x; |
| 35 |
} |
| 36 |
if ((vsp_sign * y) > (vsp_sign * 454)) |
| 37 |
{ |
| 38 |
y = 454; |
| 39 |
y_position = y; |
| 40 |
} |
| 41 |
if (x == 48 && y == 454 && no_loop_moving == false) |
| 42 |
{ |
| 43 |
alarm[2] = 10; |
| 44 |
no_loop_moving = true; |
| 45 |
} |
| 46 |
} |