1 | if live_call() |
2 | return global.live_result; |
3 | flash_count = 0 |
4 | flash_delay = 4 |
5 | start_delay = 5 |
6 | no_loop = false |
7 | no_loop_2 = false |
8 | draw_player_sprite = true |
9 | image_alpha = 0 |
10 | image_speed = 0 |
11 | alarm[0] = 1 |
12 | no_loop = true |
13 | if (global.sound_carry_overworld == true) |
14 | return; |
15 | with (obj_radio) |
16 | { |
17 | music_position = audio_sound_get_track_position(current_song) |
18 | audio_stop_sound(bgm) |
19 | } |