1 |
if (global.route != 3) |
2 |
{ |
3 |
instance_destroy() |
4 |
return; |
5 |
} |
6 |
if (global.hotland_flag[9] >= 3) |
7 |
{ |
8 |
layer_set_visible("roof_foreground", false) |
9 |
layer_set_visible("roof_base", false) |
10 |
layer_set_visible("roof_foreground_destroyed", true) |
11 |
layer_set_visible("roof_base_destroyed", true) |
12 |
instance_destroy() |
13 |
return; |
14 |
} |
15 |
with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
16 |
{ |
17 |
can_walk = false |
18 |
up_sprite = 3617 |
19 |
right_sprite = 3143 |
20 |
down_sprite = 2486 |
21 |
left_sprite = 3622 |
22 |
up_sprite_idle = 2324 |
23 |
right_sprite_idle = 3294 |
24 |
down_sprite_idle = 3564 |
25 |
left_sprite_idle = 1469 |
26 |
npc_direction = "up" |
27 |
} |
28 |
scene = 0 |
29 |
cutscene_timer = 0 |
30 |
cutscene_music = 0 |
31 |
draw_alpha = 0 |
32 |
draw_alpha_white = 0 |
33 |
draw_clover_yellow_alpha = 0 |
34 |
global.player_can_run = false |