1 | if live_call() |
2 | return global.live_result; |
3 | global.player_can_run = false |
4 | if (global.route != 2 || global.hotland_flag[1] >= 1) |
5 | { |
6 | instance_destroy() |
7 | return; |
8 | } |
9 | if (global.hotland_flag[3] > 0 && route == 2) |
10 | { |
11 | instance_destroy() |
12 | return; |
13 | } |
14 | with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
15 | { |
16 | can_walk = false |
17 | up_sprite = 3617 |
18 | right_sprite = 3143 |
19 | down_sprite = 2486 |
20 | left_sprite = 3622 |
21 | up_sprite_idle = 2324 |
22 | right_sprite_idle = 3294 |
23 | down_sprite_idle = 3564 |
24 | left_sprite_idle = 1469 |
25 | npc_direction = "up" |
26 | } |
27 | scene = 0 |
28 | cutscene_timer = 0 |
29 | cutscene_music = 0 |
30 | draw_alpha = 0 |
31 | draw_alpha_white = 0 |
32 | draw_clover_yellow_alpha = 0 |