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gml_Object_obj_ice_wolf_Step_0

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event_inherited()
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if (interact == 1)
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{
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    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
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    switch npc_flag
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    {
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        case 0:
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            with (msg)
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            {
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                portrait = false
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                message[0] = "* Huumpf! 238..."
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                message[1] = "* Huumpf! 239..."
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                message[2] = "* At this pace, Ice Wolf#  is ready for new job#  in no time!"
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            }
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            npc_flag += 1
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            break
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        case 1:
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            with (msg)
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            {
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                portrait = false
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                message[0] = "* New job is very important#  for Ice Wolf."
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                message[1] = "* Ice Wolf needs money for#  new pants."
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            }
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            npc_flag += 1
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            break
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        case 2:
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            with (msg)
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            {
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                portrait = false
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                sndfnt = 99
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                message[0] = "* Huumpf!"
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            }
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            break
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    }
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}
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image_speed = 0.2
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if (floor(image_index) == 3)
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    obj_ice_blocks.image_index = 1
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else
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    obj_ice_blocks.image_index = 0
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if (floor(image_index) == 9)
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{
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    if (!alarm[0])
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    {
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        alarm[0] = 10
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        instance_create(x, (y - 40), obj_ice_cube)
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    }
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}