| 1 |
event_inherited(); |
| 2 |
if (interact && !can_talk) |
| 3 |
{ |
| 4 |
can_talk = true; |
| 5 |
is_talking = 1; |
| 6 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 7 |
} |
| 8 |
if (can_talk) |
| 9 |
{ |
| 10 |
switch (npc_flag) |
| 11 |
{ |
| 12 |
case 0: |
| 13 |
with (msg) |
| 14 |
{ |
| 15 |
message[0] = "* I got put on minecart duty a# few minutes ago."; |
| 16 |
message[1] = "* Sure, you already completed# today's job but tomorrow's# coming!"; |
| 17 |
message[2] = "* First I get tied down to# tracks, now I gotta operate# tracks!"; |
| 18 |
message[3] = "* This wasn't what I meant by# wanting to get my life back on# track!!!"; |
| 19 |
} |
| 20 |
can_talk = false; |
| 21 |
npc_flag++; |
| 22 |
break; |
| 23 |
case 1: |
| 24 |
with (msg) |
| 25 |
{ |
| 26 |
message[0] = "* You're gonna show up tomorrow# to do this for me, right?"; |
| 27 |
message[1] = "* We're best buds... right?"; |
| 28 |
message[2] = "* DID OUR INTIMATE ELEVATOR RIDE# MEAN NOTHING???"; |
| 29 |
} |
| 30 |
can_talk = false; |
| 31 |
npc_flag++; |
| 32 |
break; |
| 33 |
case 2: |
| 34 |
with (msg) |
| 35 |
message[0] = "* Sorry, can't talk anymore.# I've got everything to# overthink."; |
| 36 |
can_talk = false; |
| 37 |
break; |
| 38 |
} |
| 39 |
} |