1 | scene = 0 |
2 | cutscene_timer = 0 |
3 | if (global.sworks_flag[46] != 1 || (global.sworks_flag[50] == 0 && global.party_member == -4)) |
4 | { |
5 | instance_destroy() |
6 | return; |
7 | } |
8 | else if (global.sworks_flag[50] >= 1) |
9 | { |
10 | scene = 6 |
11 | instance_create_depth(450, 200, 0, obj_ceroba_npc) |
12 | obj_ceroba_npc.npc_direction = "up" |
13 | } |