1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
if (global.sworks_flag[47] != 0 && global.sworks_flag[48] != 0 && global.sworks_flag[49] != 0) |
7 |
{ |
8 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(argument0, argument1) //gml_Script_scr_audio_fade_out
{
var snd = argument0
var fade_len = argument1
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len)
if instance_exists(obj_audio_fade_helper)
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd
} (obj_radio.current_song, 500) |
9 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
10 |
cutscene_advance() |
11 |
} |
12 |
break |
13 |
case 1: |
14 |
cutscene_wait(1) |
15 |
break |
16 |
case 2: |
17 |
cutscene_camera_move(obj_pl.x, 120, 1) |
18 |
break |
19 |
case 3: |
20 |
cutscene_wait(1) |
21 |
break |
22 |
case 4: |
23 |
audio_play_sound(snd_switch, 1, 0) |
24 |
layer_set_visible("floorlights_middle", true) |
25 |
cutscene_advance() |
26 |
break |
27 |
case 5: |
28 |
cutscene_wait(0.3) |
29 |
break |
30 |
case 6: |
31 |
layer_set_visible("floorlights_middle", false) |
32 |
cutscene_advance() |
33 |
break |
34 |
case 7: |
35 |
cutscene_wait(0.3) |
36 |
break |
37 |
case 8: |
38 |
audio_play_sound(snd_switch, 1, 0) |
39 |
layer_set_visible("floorlights_middle", true) |
40 |
cutscene_advance() |
41 |
break |
42 |
case 9: |
43 |
cutscene_wait(0.5) |
44 |
break |
45 |
case 10: |
46 |
cutscene_instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
47 |
break |
48 |
case 11: |
49 |
cutscene_npc_walk(1168, 156, 160, 3, "x", "up") |
50 |
break |
51 |
case 12: |
52 |
cutscene_wait(1) |
53 |
break |
54 |
case 13: |
55 |
audio_play_sound(snd_machinery, 1, 0) |
56 |
audio_play_sound(snd_puzzle_icemelt, 1, 0) |
57 |
scr_screenshakescr_screenshakefunction scr_screenshake(argument0, argument1) //gml_Script_scr_screenshake
{
if instance_exists(obj_screenshake_player)
return;
with (instance_create(__view_get((9 << 0), 0).x, __view_get((9 << 0), 0).y, obj_screenshake_player))
{
alarm[0]
intensity = argument1
}
} (1000, 0.5) |
58 |
cutscene_advance() |
59 |
break |
60 |
case 14: |
61 |
cutscene_wait(1) |
62 |
break |
63 |
case 15: |
64 |
obj_screenshake_player.intensity = 1 |
65 |
obj_macro_froggit_room_door.image_speed = 1 |
66 |
audio_stop_sound(snd_machinery) |
67 |
audio_play_sound(snd_undertale_bigdoor_open, 1, 1) |
68 |
cutscene_advance() |
69 |
break |
70 |
case 16: |
71 |
if (obj_macro_froggit_room_door.image_index >= (obj_macro_froggit_room_door.image_number - 1)) |
72 |
{ |
73 |
obj_screenshake_player.intensity = 2 |
74 |
audio_stop_sound(snd_undertale_bigdoor_open) |
75 |
audio_play_sound(snd_undertale_impact, 1, 0) |
76 |
cutscene_advance() |
77 |
} |
78 |
break |
79 |
case 17: |
80 |
cutscene_wait(0.1) |
81 |
break |
82 |
case 18: |
83 |
instance_destroy(obj_screenshake_player) |
84 |
if cutscene_wait(2) |
85 |
{ |
86 |
if (global.route == 3) |
87 |
scene = 28 |
88 |
} |
89 |
break |
90 |
case 19: |
91 |
cutscene_sfx_play(snd_tinyfroggit, 1) |
92 |
break |
93 |
case 20: |
94 |
cutscene_wait(1) |
95 |
break |
96 |
case 21: |
97 |
cutscene_instance_create(157, 112, obj_mfnpcfinal) |
98 |
audio_play_sound(snd_undertale_appear, 1, 0) |
99 |
break |
100 |
case 22: |
101 |
obj_mfnpcfinal.image_alpha += 0.05 |
102 |
if (obj_mfnpcfinal.image_alpha >= 1) |
103 |
cutscene_advance() |
104 |
break |
105 |
case 23: |
106 |
cutscene_wait(0.5) |
107 |
break |
108 |
case 24: |
109 |
cutscene_sfx_play(snd_tinyfroggit, 1) |
110 |
break |
111 |
case 25: |
112 |
cutscene_wait(1.5) |
113 |
break |
114 |
case 26: |
115 |
cutscene_sfx_play(snd_tinyfroggit, 1) |
116 |
obj_mfnpcfinal.vspeed = 4 |
117 |
break |
118 |
case 27: |
119 |
with (obj_mfnpcfinal) |
120 |
{ |
121 |
if (y >= obj_player_npc.y) |
122 |
{ |
123 |
global.battle_enemy_name = "macro froggit" |
124 |
global.exclamation_mark_type = "nothing" |
125 |
global.battling_enemy = false |
126 |
global.battling_boss = true |
127 |
global.battle_start = true |
128 |
global.current_room_overworld = room_get_name(room) |
129 |
instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle) |
130 |
obj_pl.image_alpha = 0 |
131 |
audio_stop_all() |
132 |
other.scene++ |
133 |
} |
134 |
} |
135 |
break |
136 |
case 28: |
137 |
chest = instance_create_depth(140, 100, 0, obj_macro_froggit_chest) |
138 |
chest.image_alpha = 0 |
139 |
cutscene_advance() |
140 |
break |
141 |
case 29: |
142 |
audio_play_sound(snd_undertale_appear, 1, 0) |
143 |
cutscene_advance() |
144 |
break |
145 |
case 30: |
146 |
with (obj_macro_froggit_chest) |
147 |
{ |
148 |
if (image_alpha < 1) |
149 |
image_alpha += 0.1 |
150 |
else |
151 |
other.scene++ |
152 |
} |
153 |
break |
154 |
case 31: |
155 |
cutscene_wait(0.5) |
156 |
break |
157 |
case 32: |
158 |
cutscene_sfx_play(snd_undertale_swoosh, 1) |
159 |
break |
160 |
case 33: |
161 |
if (obj_macro_froggit_chest.y < 130) |
162 |
obj_macro_froggit_chest.y += 2 |
163 |
else |
164 |
cutscene_advance() |
165 |
break |
166 |
case 34: |
167 |
cutscene_wait(1) |
168 |
break |
169 |
case 35: |
170 |
obj_macro_froggit_room_door.image_speed = -2 |
171 |
if (!audio_is_playing(snd_rumble)) |
172 |
audio_play_sound(snd_rumble, 1, 1) |
173 |
if (obj_macro_froggit_room_door.image_index <= 3) |
174 |
{ |
175 |
cutscene_screenshake(1, 1) |
176 |
audio_stop_sound(snd_rumble) |
177 |
audio_play_sound(snd_undertale_thud, 1, 0) |
178 |
obj_macro_froggit_room_door.image_index = 0 |
179 |
obj_macro_froggit_room_door.image_speed = 0 |
180 |
cutscene_advance(36) |
181 |
} |
182 |
break |
183 |
case 36: |
184 |
cutscene_wait(1) |
185 |
break |
186 |
case 37: |
187 |
cutscene_camera_move(obj_pl.x, obj_pl.y, 2) |
188 |
break |
189 |
case 38: |
190 |
global.sworks_flag[60] = 1 |
191 |
cutscene_camera_reset() |
192 |
cutscene_end() |
193 |
break |
194 |
} |