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gml_Object_obj_mainmenu_Create_0

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var world_value = 0
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route = 2
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if file_exists("Save.sav")
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{
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    ini_open("Save.sav")
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    global.current_room_overworld = ini_read_string("Save1", "room", "rm_ruins00")
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    global.menu_sprite = asset_get_index(ini_read_string("Save1", "Menu", "bg_ruins02"))
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    route = ini_read_real("Route", "00", 2)
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    world_value = scr_determine_world_value_yellow
scr_determine_world_value_yellow

function scr_determine_world_value_yellow() //gml_Script_scr_determine_world_value_yellow { if (room != rm_battle && room != rm_shop && room != rm_mainmenu && room != rm_death_screen) global.current_room_overworld = room_get_name(room) var current_room_overworld = global.current_room_overworld switch current_room_overworld { case "rm_ruins_01_yellow": case "rm_ruins_02_yellow": case "rm_ruins_03_yellow": case "rm_ruins_04_yellow": case "rm_ruins_05_yellow": case "rm_ruins_06_yellow": return 0; case "rm_darkruins_01": case "rm_darkruins_02": case "rm_darkruins_03": case "rm_darkruins_04": case "rm_darkruins_05": case "rm_darkruins_06": case "rm_darkruins_07": case "rm_darkruins_08": case "rm_darkruins_08b": case "rm_darkruins_09": case "rm_darkruins_09b": case "rm_darkruins_10": case "rm_darkruins_11": case "rm_darkruins_12": case "rm_darkruins_13": case "rm_darkruins_14": case "rm_darkruins_14b": case "rm_darkruins_15": case "rm_darkruins_16": case "rm_darkruins_16b": case "rm_darkruins_16c": case "rm_darkruins_17": case "rm_darkruins_18": case "rm_dalvhallway": case "rm_dalvshouse": case "rm_dalvsroom": case "rm_dalvroomhall": case "rm_dalvExit": return 1; case "rm_snowdin_01_yellow": case "rm_snowdin_02_yellow": case "rm_snowdin_03_yellow": case "rm_snowdin_03b_yellow": case "rm_snowdin_04_yellow": case "rm_snowdin_05_yellow": case "rm_snowdin_06_yellow": case "rm_snowdin_07_yellow": case "rm_snowdin_08_yellow": case "rm_snowdin_08b_yellow": case "rm_snowdin_09_yellow": case "rm_snowdin_10_yellow": case "rm_snowdin_11_yellow": case "rm_snowdin_12_yellow": case "rm_snowdin_13_yellow": case "rm_snowdin_14_yellow": case "rm_snowdin_14b_yellow": case "rm_snowdin_14c_yellow": case "rm_snowdin_14d_yellow": case "rm_snowdin_14e_yellow": case "rm_snowdin_15_yellow": case "rm_snowdin_16_yellow": case "rm_snowdin_16b_yellow": case "rm_snowdin_17_yellow": case "rm_snowdin_18_yellow": case "rm_snowdin_19_yellow": case "rm_snowdin_20_yellow": case "rm_snowdin_21_yellow": case "rm_snowdin_22_yellow": return 2; case "rm_dunes_01": case "rm_dunes_02": case "rm_dunes_03": case "rm_dunes_04": case "rm_dunes_05": case "rm_dunes_06": case "rm_dunes_07": case "rm_dunes_08": case "rm_dunes_08b": case "rm_dunes_09": case "rm_dunes_10": case "rm_dunes_11": case "rm_dunes_12": case "rm_dunes_12b": case "rm_dunes_13": case "rm_dunes_14": case "rm_dunes_15": case "rm_dunes_16": case "rm_dunes_17": case "rm_dunes_18": case "rm_dunes_19": case "rm_dunes_19B": case "rm_dunes_20": case "rm_dunes_21": case "rm_dunes_22": case "rm_dunes_23": case "rm_dunes_24": case "rm_dunes_25": ...
()
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    ini_close()
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}
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mus = mus_menu_ruins
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switch world_value
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{
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    case 0:
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    case 5:
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        mus = mus_menu_ruins
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        break
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    case 1:
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        mus = mus_menu_darkruins
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        break
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    case 2:
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        mus = mus_menu_snowdin
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        break
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    case 3:
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        mus = mus_menu_wild_east
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        break
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    case 4:
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        mus = mus_menu_steamworks
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        break
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}
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if (route != 3)
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    audio_play_sound(mus, 20, 1)
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p[3] = false
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p[2] = false
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p[1] = true
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sh = 0.5
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waiter = 0